The Walking Dead: Streets of Survival
The Walking Dead: Streets of Survival is a gritty arcade brawler set in AMC's post-apocalyptic universe. Taking control of Rick Grimes, Daryl Dixon, or Michonne, players battle through overwhelming walker herds and ruthless Savior encampments. The gameplay loop centers on fluid melee combos, devastating firearm finishers, and upgrading character skill trees across interconnected stages.
Overview of the platinum guide
No missable trophies · Fully obtainable offline
Platinum Requirement Profile (Difficulty & Effort)
Brawler Platinum with stackable difficulties, collectibles, and some XP grinding.
- Mechanics & Peak: 5/10 – Hard playthrough requires solid dodging and prioritizing dangerous enemies.
- Guide Reliance: 4/10 – Guide needed for all collectibles, secret rooms, and side objectives.
- Grind & Collectibles: 5/10 – Maxing skill trees for all three characters requires repeating chapters.
- RNG & Luck: 1/10 – Fixed collectibles and kill counters with no relevant RNG dependencies.
- Punishment Severity: 4/10 – Higher enemy damage on Hard, but chapter select eases frustration.
- Co-op / MP Dependency: 0/10 – No online trophies required; fully playable offline.
Trophies
The Walking Dead: Streets of Survival
Collect all other trophies.
Unlock all other trophies to earn the Platinum trophy.
1A Escape
Finish Level 1A
Unlocked automatically through story progression.
1B Junkyard raid
Finish Level 1B
Unlocked automatically through story progression.
2A Revenge
Finish Level 2A
Unlocked automatically through story progression.
2B Siege Night
Finish Level 2B
Unlocked automatically through story progression.
3 They Rose
Finish Level 3
Unlocked automatically through story progression.
4A .50 cal run
Finish Level 4A
Unlocked automatically through story progression.
4B Electric power domination
Finish Level 4B
Unlocked automatically through story progression.
4C Fuel War
Finish Level 4C
Unlocked automatically through story progression.
5 Outpost Siege
Finish Level 5
Unlocked automatically through story progression.
6 Attack on Sanctuary
Finish Level 6
Unlocked automatically through story progression.
7 Wrath and Mercy
Finish Level 7
Unlocked automatically through story progression.
Walkers in the Park
Finish the game in Easy difficulty
Ideal for a low-stress first playthrough to familiarize yourself with level layouts and enemy behaviors.
We Are The Walking Dead
Finish the game in Normal difficulty
The standard intended difficulty. Will automatically unlock the Easy difficulty trophy if completion rewards stack.
We Ain't the Walking Dead
Finish the game in Hard difficulty
Enemies inflict substantially more damage and attack relentlessly. Rely heavily on dodge-rolls, crowd-control with throwable objects, and prioritize eliminating firearm-wielding foes first.
Back-Alley Bruiser
Kill 25 human enemies
Street Cleaner
Kill 50 human enemies
Apocalyptic Soldier
Kill 100 human enemies
One-Man Army
Kill 200 human enemies
All Out Warrior
Kill 500 human enemies
Tracks cumulatively across all missions and playthroughs. Outpost and Sanctuary levels contain the heaviest concentration of hostile humans.
Pest Control
Kill 25 walkers
Thinning the Herd
Kill 50 walkers
Dead to Rights
Kill 100 walkers
Undertaker
Kill 200 walkers
Walker's Bane
Kill 500 walkers
Accumulates across all chapters. The large walker swarm segments in earlier levels are ideal for cleaning up remaining kills.
Sheriff's Special
Kill 25 enemies with firearms
Look at the Flowers
Kill 50 enemies with firearms
Bullet Maker
Kill 100 enemies with firearms
Trigger Happy
Kill 200 enemies with firearms
Infinite Ammo
Kill 400 enemies with firearms
Pick up any dropped firearm including pistols and shotguns right away. Kills on both walkers and humans count toward this total.
The Next World
Complete all quests
Quests are level-specific primary and secondary objectives. Monitor the stage menu during each chapter and replay missed quests via level select.
The Ones Who Live
Complete all characters skill tree
Requires completely maxing out the skill trees for Rick, Daryl, and Michonne. Aim for high combat scores and replay resource-heavy levels to farm the required upgrade points.
Red Machete
Kill 25 enemies with melee
Morgan's Staff
Kill 50 enemies with melee
Michonne's Way
Kill 100 enemies with melee
Lucille is Thirsty
Kill 200 enemies with melee
Vampire Bat
Kill 400 enemies with melee
Includes standard punch combos, heavy finishers, and dropped melee weapons like pipes or machetes. Unlocks naturally through standard beat 'em up progression.
Scavenger's Intuition
Open all secret rooms.
Secret rooms are concealed behind fragile barricades or tucked down side alleys. Look for cracked structures along boundaries and smash them open using heavy attacks or explosives.
A Key to the Future
Collect all lore items.
Collectible. For exact locations, please refer to our separate TrophyBase collectible guide.
Walkthrough
Complete Game
Walkthrough