Sailing the Winds
An exciting adventure game that combines elements of searching, fishing, and mystery-solving. You play as an adventurer who must help his friend look for his missing father.
Overview of the platinum guide
No missable trophies · Fully obtainable offline
Trophies
Sailing the Winds!
Unlock all trophies
Unlock all other trophies to earn the Platinum trophy.
Visit My Old Friend's Father
Complete ''Visit My Old Friend's Father''
Unlocks automatically as you progress through the story.
Catch Fish for the Junkman
Complete ''Catch Fish for the Junkman''
Unlocks automatically as you progress through the story.
Get the Chest for Margaret Morgan
Complete ''Get the Chest for Margaret Morgan''
Unlocks automatically as you progress through the story.
Toy Boat
Complete ''Toy Boat''
Unlocks automatically as you progress through the story.
A Beer for Grant McCoy
Complete ''A Beer for Grant McCoy''
Unlocks automatically as you progress through the story.
A Map for a Brandy
Complete ''A Map for a Brandy''
Unlocks automatically as you progress through the story.
The Map in the Bottle
Complete ''The Map in the Bottle''
Unlocks automatically as you progress through the story.
The Squid
Complete ''The Squid''
Unlocks automatically as you progress through the story.
The Mark on the Map
Complete ''The Mark on the Map''
Unlocks automatically as you progress through the story.
The Shipwreck [Hidden]
Complete ''The Shipwreck''
Unlocks automatically as you progress through the story.
The Suspicious Guy [Hidden]
Complete ''The Suspicious Guy''
Unlocks automatically as you progress through the story.
The Local Madman [Hidden]
Complete ''The Local Madman''
Unlocks automatically as you progress through the story.
A Night Trip [Hidden]
Complete ''A Night Trip''
Unlocks automatically as you progress through the story.
The Ghost Ship [Hidden]
Complete ''The Ghost Ship''
Unlocks automatically as you progress through the story.
The Painting for the Collector [Hidden]
Complete ''The Painting for the Collector''
Unlocks automatically as you progress through the story.
A Boat for Margaret Morgan [Hidden]
Complete ''A Boat for Margaret Morgan''
Unlocks automatically as you progress through the story.
Find the Cup [Hidden]
Complete ''Find the Cup''
Unlocks automatically as you progress through the story.
X Marks the Spot [Hidden]
Complete ''X Marks the Spot''
Unlocks automatically as you progress through the story.
The Spring [Hidden]
Complete ''The Spring''
Unlocks automatically as you progress through the story.
Blow up the Cave [Hidden]
Complete ''Blow up the Cave''
Unlocks automatically as you progress through the story.
Call of the Deep
Buy equipment for deep-sea raising.
Pocket Skipper
Buy a boat for 1,000 coins.
Gold Captain
Buy a boat for 3,000 coins.
Tough as Tide
Buy a durable fishing line (M-02).
Iron Grip
Buy the strongest fishing line (M-05).
Starter Rod
Buy a new fishing rod for 400 coins.
Master Rod
Buy a fishing rod for 1,000 coins.
Bait Beginner
Buy a lure for 100 coins.
The Bait of Fate
Buy a lure for 300 coins.
Walkthrough
Game introduction and cheats
100% Achievement Walkthrough
Junkman's first fish quest
100% Achievement Walkthrough
The mansion chest mission
100% Achievement Walkthrough
Gear upgrades and prep
100% Achievement Walkthrough
Local tasks for Grant
100% Achievement Walkthrough
Squid hunting and map work
100% Achievement Walkthrough
Smuggling and ghost ship
100% Achievement Walkthrough
Final quest and map piece
100% Achievement Walkthrough
Conclusion and final cave
100% Achievement Walkthrough