SteamWorld Build
SteamWorld Build combines a Western steampunk city builder on the surface with tactical dungeon-crawling mining beneath the ground. Players construct complex production chains to satisfy the growing demands of bot citizens while digging through distinct subterranean levels to unearth rocket parts. The core loop seamlessly fuses Anno-style city management with Dungeon Keeper-inspired excavation and base defense against lurking underground threats.
Overview of the platinum guide
1 missable trophy · Fully obtainable offline
Playtime
Trophies
Platinum
All Trophies unlocked
Unlock all other trophies to earn the Platinum trophy.
Digging a Hole
Repair the Mineshaft.
Unlocked automatically through story progression.
Slotting Machine
Have 20 Items slotted into buildings or quarters.
Purchase item modules from the train station trader and slot them into empty upgrade sockets across production buildings, service hubs, and mining quarters.
Going Places
Excavate the first Rocket Part.
Unlocked automatically through story progression.
Mathematic
Reach the Engineer Citizen Tier.
Satisfy 100% of all needs for at least one Worker residence, then select the house and upgrade it to an Engineer home.
Aristocratic
Reach the Aristobot Citizen Tier.
Fulfill all Tier 2 consumer goods and service needs for an Engineer residence, then upgrade the building to unlock the Aristobot tier.
Systematic
Reach the Scientist Citizen Tier.
Meet all supply and luxury demands of an Aristobot residence to qualify for the final upgrade into a Scientist home.
Dopa-Miner
Open 50 Chests across all playthroughs.
Treasure chests are embedded inside hidden dirt and rock tiles across every mine floor. Uncovering them automatically opens the chest; progress carries over across all playthroughs.
Mine Sweeper
Defeat 1000 Enemies across all playthroughs.
Guards and turrets eliminate cave creeps and worm swarms in deeper mine sectors. Leaving creep nests active for a while spawns continuous enemy waves to farm toward the 1,000 kill total.
It's Yours, My Friend
Buy something from the Store.
Once the train station is repaired, open the item shop tab and buy any item module or upgrade using your settlement funds.
Botropolis
Have 2000 Citizens in your City.
Expand housing and fully satisfy citizen demands so residential buildings reach maximum bot occupancy. Once Aristobots and Scientists are unlocked, tightly packed residential grids connected to service facilities will easily surpass 2,000 bots.
Tutti Frutti
Have Miners, Prospectors, Mechanics and Guards on the same mine floor.
All four unit types become available by the third mine level (The Crack). Build at least a 3x3 living quarter for each role on that same floor so Miners, Prospectors, Mechanics, and Guards are active concurrently.
Manic Mechanic
Build every Machine.
Requires building every mine machinery option via Mechanics: Extractor, Surveillance Camera, Thumper, Flamethrower Turret, and Grenade Turret. Progress through floor 2 and 3 to unlock all relevant blueprints.
Conducted Trade
Complete a Trade at the Train Station.
Open the Train Station interface, set up an order to buy or sell any resource using your cash reserves, and wait for the train to arrive.
Room To Spare
Reach a Global Storage of 150.
Construct additional Warehouses across your surface city. Equipping them with storage-expansion item modules purchased from the train store accelerates reaching the 150-unit threshold.
Whoa!
Teleport a Miner 100m.
Place two Teleporter Pads at least 100 tiles/meters apart on an extensively excavated floor. Mark dirt or ore for digging near the distant teleporter so a Miner uses the pad to travel the full distance.
Steaming Rich
Amass a fortune of 1.500.000.
Reach the Aristobot and Scientist tiers while maintaining 100% satisfaction to maximize tax revenue. Once production is self-sustaining and generating a large positive cashflow, let the game run on fast forward until the balance hits 1.5 million.
Real Purdy
Build 100 decorations across all playthroughs.
Spam cheap decoration items such as fences, lampposts, or planter boxes along sidewalks in build mode. Progress tracks cumulatively across all games.
Nothing But Road
Build 100km of Roads across all playthroughs.
Lay extensive road networks across the surface map. Building dirt, paved, and highway roads across multiple maps all accumulate toward this cumulative distance threshold.
Click 'Em All
Click 100 Tumbleweeds across all playthroughs.
Tumbleweeds frequently blow across open ground on the overworld. Click on them with your cursor to pop them for small cash bonuses or materials; cumulative across all saves.
I'm A Lumberbot
Chop down 50.000 trees across all playthroughs.
Lumberjack camps continuously clear adjacent timber, and placing roads or structures over forested plots instantly chops trees down. Accumulates across all playthroughs.
Accustomed Customer
Buy 100 Items from the Store across all playthroughs.
Purchase item modules and machinery upgrades from the train store whenever a new train pulls in. Buying inexpensive green and white tier items speeds up the cumulative count.
Up, Up And Away!
Launch the Rocket.
Unlocked automatically through story progression.
Steam Powered
Have 40 Refineries boosted by Steam.
Tap underground steam vents with Steam Extractors and pipe the steam to surface refineries. Build high-tier refineries clustered around your steam distribution network until 40 receive active boosts simultaneously.
Stack Overflow
Reach a surplus of 100 citizens for all tiers
Ensure you have an idle workforce buffer of at least 100 bots for each tier: Workers, Engineers, Aristobots, and Scientists. Build surplus fully-serviced residences of each tier without assigning them to new factories.
Roll Out
Connect 5 Extractors to a single Conveyor Belt network.
Build 5 extractors on resource nodes (such as scrap, dirty water, or oil) and tie their outputs into one continuous conveyor belt line leading directly to the delivery shaft.
Gotta Go Fast
Have a Minebot boosted by Speed Vents for 15 seconds.
Construct a long consecutive corridor or loop of Speed Vents on a mine level, then issue digging or transport orders that force a minebot to sprint across them continuously for 15 seconds.
Interstellar Performance
Launch the Rocket on Hard Difficulty.
Start a fresh game on Hard difficulty. Resources are scarcer and underground enemy swarms hit harder; heavily fortify extraction points with guard quarters, thumpers, and flame turrets while progressing carefully.
Yup. [Missable]
Launch the rocket without building any turrets
Missable! Do not construct any offensive turrets (flame or grenade) during the run. Rely entirely on expanded Guard Quarters, unit stat upgrades from the store, and Thumpers to repel subterranean swarms.
Walkthrough
Nothing But Road
Trophäen-Guides
Accustomed Customer
Trophäen-Guides
I'm A Lumberbot
Trophäen-Guides