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Horizon Zero Dawn™ Remastered

PS5 · 2024 · Guerrilla Games · PlayStation Publishing LLC

Horizon Zero Dawn™ Remastered follows the hunter Aloy as she navigates a breathtaking post-apocalyptic world dominated by formidable, animalistic machines. Venturing into the harsh northern borderlands known as the Cut, players face brutal new mechanical threats, frozen environments, and an expanded skill tree. Mastering elemental combat, gear customization, and survival tactics is essential to conquer these grueling challenges.

Overview of the platinum guide

1 missable trophy · 1 online trophy

Trophies total79
Missable trophies1
Online trophies1

Playtime

Main story only37.8 h
Completionist71.7 h

Platinum Requirement Profile (Difficulty & Effort)

Highly accessible platinum in this open-world epic, requiring mostly collectible patience.

  • Mechanics & Peak: 4/10 – Hunting grounds require fast aiming, easy on lower difficulties.
  • Guide Reliance: 3/10 – Collectibles mapped in-game; ally trophy needs slight attention.
  • Grind & Collectibles: 5/10 – Many Metal Flowers, Vantages, Vessels, Figures, and Grazer dummies.
  • RNG & Luck: 2/10 – Fixed machine spawns and clear quests leave minimal RNG.
  • Punishment Severity: 2/10 – Selectable difficulty and fair checkpoints ensure a smooth experience.
  • Co-op / MP Dependency: 0/10 – Pure single-player game with zero online features.

100% DLC Note: New Game+ on Ultra Hard and tough Frozen Wilds combat noticeably boost difficulty.

Trophies

Main game

  1. All trophies obtained

    Obtained all Horizon Zero Dawn trophies.

    Unlock all other trophies to earn the Platinum trophy.

  2. Stealth killed 10 machines

    Performed a stealth kill on 10 machines.

    Crouch in red grass to break line of sight, then lure isolated machines like Watchers close using rocks or the Lure Call skill for an instant R1 Silent Strike.

  3. 3 Strikes From Above

    Killed 3 enemies using the Strike from Above skill.

    Unlock Strike from Above in the Brave skill tree, crouch on rock ridges, ropes, or wooden platforms above patrolling enemies, and press R1 when prompted.

  4. Tore off 10 components

    Detached 10 components from machines during combat.

    Fire Tearblast Arrows from a Sharpshot Bow directly into highlighted machine canisters or weapon pods to sever multiple components simultaneously.

  5. 10 Vulnerable machine kills

    Killed 10 machines weak to Fire while burning, or weak to Freeze while frozen.

    Scan a machine with your Focus to verify whether it is weak to Fire or Freeze, build the respective elemental meter until full, and deliver the killing blow while the status effect remains active.

  6. Tore off 5 heavy weapons

    Detached 5 heavy weapons from machines during combat.

    Target the Disc Launchers on Thunderjaws or the Ravager Cannons on Ravagers using Tearblast Arrows to quickly dislodge heavy weapons in combat.

  7. 7 types of machine overridden [Hidden]

    Unlocked and used the overrides for 7 different types of machine.

    Complete Cauldrons to unlock new machine overrides, crouch behind unalerted targets, and hold Triangle to convert them into allies.

  8. Headshot 30 human enemies

    Killed 30 human enemies by landing headshots on them.

    Unlock the Concentration skill in the Brave tree to slow time while aiming, allowing effortless headshots against unarmored bandits inside Bandit Camps.

  9. Downed 23 Grazer dummies

    Found and knocked over all of the Grazer training dummies in the Nora region.

    Collectible. For exact locations, please refer to our separate TrophyBase collectible guide.

  10. First Modification

    Used a Weapon Coil or Outfit Weave on a modifiable weapon or outfit.

    Open your inventory, highlight any weapon or outfit with an available slot (green, blue, or purple rarity), and socket any Weapon Coil or Outfit Weave.

  11. All Acquisition machines killed [Hidden]

    Killed at least one of every type of Acquisition machine.

    Check your Notebook under Machine Catalogue to track kills. Acquisition machines include Broadheads, Chargers, Grazers, Lancehorns, Scrappers, Scrappers, Snapmaws, Striders, Tramplers, Rockbreakers, and Glinthawks.

  12. All Recon machines killed [Hidden]

    Killed at least one of every type of Reconnaissance machine.

    Reconnaissance machines consist of Watchers, Redeye Watchers, and Longlegs. Defeating one of each registers the category in your Notebook.

  13. All Combat machines killed [Hidden]

    Killed at least one of every type of Combat machine.

    Combat machines encompass Sawtooths, Stalkers, Corruptors, Ravagers, Thunderjaws, Stormbirds, and Deathbringers. Track completed encounters in your Notebook.

  14. All Transport machines killed [Hidden]

    Killed at least one of every type of Transport machine.

    Transport machines include Shell-Walkers, Fire Bellowbacks, Freeze Bellowbacks, and Behemoths. Check your kills under the Machine Catalogue in the Notebook.

  15. Reached level 10

    Reached player level 10.

    Unlocked automatically through story progression by earning enough XP to reach level 10.

  16. Reached level 25

    Reached player level 25.

    Unlocked automatically through story progression once you reach level 25. Complete side quests to speed up the process.

  17. Reached level 40

    Reached player level 40.

    Unlocked automatically through story progression upon reaching level 40. Scanning with the Focus and completing Hunting Trials also yield great XP.

  18. Reached level 50

    Reached player level 50.

    Unlocked automatically through story progression once you reach level 50. Complete all main and side activities for maximum XP.

  19. All Skills learned

    Learned all available skills.

    Reaching level 50 provides 49 skill points, while completing Cauldrons, Hunting Grounds, and side quests awards the surplus points necessary to unlock all base game skill trees.

  20. First Tallneck Overridden [Hidden]

    Scaled a Tallneck and accessed its information.

    Climb nearby rocks or elevated structures along the Tallneck's patrol route, leap onto its neck rungs as it passes, and scale to the flat head platform to override it.

  21. First Bandit Camp cleared [Hidden]

    Took back a settlement from a bandit clan.

    Shoot the alarm mechanism from distance or disable it stealthily first to avoid reinforcements before clearing out the remaining bandits and the camp leader.

  22. First Core Overridden [Hidden]

    Reached the Core of a Cauldron and accessed its information.

    Cauldron SIGMA is the earliest accessible dungeon; set Tripcaster blast wires across the central arena before interacting with the core to melt the Bellowback boss instantly.

  23. All Suns at one Ground [Hidden]

    Earned at least a Half Sun mark in all three trials at one Hunting Ground.

    The Nora Hunting Grounds offers the most forgiving time objectives; simply complete all three trials within the third-tier time limit.

  24. Blazing Suns at one Ground [Hidden]

    Earned a Blazing Sun mark in all three trials at one Hunting Ground.

    Tackle the Nora Hunting Grounds trials with Fire Arrows and the Ropecaster to effortlessly beat the top-tier Blazing Sun time requirements.

  25. First Corrupted Zone cleared [Hidden]

    Killed all the corrupted machines in a Corrupted Zone.

    Corrupted machines possess extreme vulnerability to fire; ignite them repeatedly with Fire Arrows to drain their health bars rapidly from a safe distance.

  26. All Tallnecks Overridden [Hidden]

    Scaled all of the Tallnecks and accessed their information.

    There are five Tallnecks across the world map. Overriding all of them removes the entire map fog and marks all nearby activities.

  27. Cleared all the Bandit Camps [Hidden]

    Took back all settlements from the bandit clans.

    Clear all six Bandit Camps across the map. Talking to Nil outside each camp is optional, but he provides substantial fire support during assaults.

  28. All Cores Overridden [Hidden]

    Reached the Core of every Cauldron and accessed the information within.

    Conquer Cauldrons SIGMA, RHO, XI, and ZETA. Pre-littering the final arena floors with proximity bombs and Blast Wires prior to overriding containment fields trivializes the boss encounters.

  29. All Suns at all Grounds [Hidden]

    Earned at least a Half Sun mark in all trials at all of the Hunting Grounds.

    Complete all 15 trials across the 5 Hunting Grounds, earning at least a Sun mark in each trial.

  30. Blazing Suns at all Grounds [Hidden]

    Earned a Blazing Sun mark in all trials at all of the Hunting Grounds.

    Acquire Shadow-tier weaponry from Meridian merchants and slot high-handling modifications to rapidly strip components and burst targets before attempting the strictest time limits.

  31. All Corrupted Zones cleared [Hidden]

    Killed all the corrupted machines in every Corrupted Zone.

    All 11 zones are marked on the map. Use high-tier Fire Arrows to set machines into an overheat state, which inflicts massive passive damage.

  32. All machines catalogued [Hidden]

    Encountered and Focus scanned every type of machine.

    Activate your Focus (R3) to scan each of the 26 machine species before destroying them. Corrupted and Daemonic variations do not count as separate species.

  33. First Vantage found [Hidden]

    Found and accessed a Vantage datapoint.

    Specialty Merchant maps can be purchased from vendors in Meridian to display the search areas for all Vantage datapoints on your world map.

  34. First Metal Flower found [Hidden]

    Discovered a strange metal flower.

    Specialty Merchant maps can be purchased from vendors in Meridian to reveal search zones for all collectible flowers.

  35. First Banuk Figure found [Hidden]

    Found a wooden effigy left by a Banuk traveler.

    Purchase the Banuk Figures map from merchants in Meridian to highlight search radiuses; look for bright paint markings on cliffs indicating climbable handholds.

  36. First Ancient Vessel found [Hidden]

    Found an ancient vessel once used by the Old Ones.

    Ancient Vessels rest inside ancient debris piles near ruins; buy the Ancient Vessels map from Meridian vendors to mark their search zones.

  37. All Vantages found [Hidden]

    Found and accessed all of the Vantage datapoints.

    Purchase the Vantages map from any Specialty Merchant in Meridian to mark search circles across the map, then align Aloy with the projected historical viewpoint.

  38. All Metal Flowers found [Hidden]

    Found all of the Metal Flowers.

    Purchase the Metal Flowers map from Meridian merchants. Completed sets can be exchanged with Kudiv in Meridian for valuable modification boxes.

  39. All Banuk Figures found [Hidden]

    Found all of Arnak's figures.

    Purchase the Banuk Figures map in Meridian to locate all 6 figures, which can be traded to Cantarah in Meridian for modification rewards.

  40. All Ancient Vessels found [Hidden]

    Found all the Ancient Vessels.

    Purchase the Ancient Vessels map in Meridian to track down all 12 vessels, then turn them in to Studious Palas for rare reward boxes.

  41. Got the Shield-Weaver outfit [Hidden]

    Recovered an ancient technology and put it to use.

    Collect all 5 Power Cells from storyline ruins (Ruins, All-Mother Mountain, Maker's End, Grave-Hoard, and GAIA Prime) to unlock the sealed armor bunker in the Nora Sacred Lands.

  42. Followed Rost's teachings [Hidden]

    Learned to hunt and fight alongside Rost.

    Unlocked automatically through story progression.

  43. Defeated the Sawtooth [Hidden]

    Defeated the Sawtooth that threatened the Nora.

    Unlocked automatically through story progression.

  44. Triumphed in the Proving [Hidden]

    Overcame adversity and placed first in the Proving.

    Unlocked automatically through story progression.

  45. Fought back the corruption [Hidden]

    Destroyed the corruption inside the Nora valley.

    Unlocked automatically through story progression.

  46. Learned of the ancient past [Hidden]

    Learned of the ancient past at Maker's End.

    Unlocked automatically through story progression.

  47. Crashed the Eclipse network [Online trophy] [Hidden]

    Infiltrated the Eclipse battle camp and crashed their network.

    Unlocked automatically through story progression.

  48. Discovered the truth [Hidden]

    Discovered the truth of Zero Dawn.

    Unlocked automatically through story progression.

  49. Broke the siege of All-Mother [Hidden]

    Defeated the invaders and went inside the sacred mountain.

    Unlocked automatically through story progression.

  50. Recovered a powerful weapon [Hidden]

    Explored the Mountain That Fell and recovered a powerful weapon.

    Unlocked automatically through story progression.

  51. All allies joined [Missable] [Hidden]

    Given Aloy's actions, all possible optional allies joined the defense.

    Complete all optional ally side questlines across Meridian and the Sacred Lands before resting at Olin's camp during 'The Looming Shadow'. If missed, the game resets to right before the final battle after the credits roll.

  52. Ended the war machine threat [Hidden]

    Ended the threat of the ancient war machines.

    Unlocked automatically through story progression.

  53. Victorious with the War-Chief [Hidden]

    Found the Nora War-Chief and defeated the killers in the Ring of Metal.

    Complete the side quests 'The War-Chief's Trail' and 'Revenge of the Nora', which become available early on in the Nora Sacred Lands.

  54. Saved Meridian from its foe [Hidden]

    Helped Erend investigate Ersa's fate, and foiled a plot against Meridian.

    Complete Erend's full investigation questline: 'The City of the Sun', 'The Field of the Fallen', and 'Into the Borderlands'.

  55. Aided the defectors [Hidden]

    Aided the escapes of Uthid and the child king Itamen from the Shadow Carja.

    Complete both 'Traitor's Bounty' and 'Queen's Gambit' around Sunfall to safely guide the defectors out of Shadow Carja territory.

  56. Hunted Redmaw with Talanah [Hidden]

    Rose through the ranks of the Hunters Lodge and helped Talanah defeat Redmaw.

    Earn 3 marks in any Hunting Ground to access the Hunter's Lodge in Meridian, then complete 'Hunting for the Lodge', 'Hunter's Blind', 'Deadliest Game', and 'Redmaw'.

New Game+

  1. New Game+ Completed

    Completed a New Game+ playthrough on any difficulty.

    Stacks with Ultra Hard Completed. Completing your New Game+ playthrough directly on Ultra Hard unlocks both trophies upon finishing the final mission.

  2. Ultra Hard Completed

    Completed a New Game+ playthrough on Ultra Hard difficulty.

    Stock up on top-tier gear, modifications, and abundant crafting resources beforehand, as vendor prices are severely inflated on Ultra Hard and aim assist is disabled. Focus strictly on the main quests to bypass grueling optional fights and streamline the playthrough.

The Frozen Wilds - Quests

  1. Took the Shaman's Path [Hidden]

    Survived the Shaman's Path and found Ourea's retreat.

    Unlocked automatically through story progression.

  2. Won the Werak Challenge [Hidden]

    Challenged Aratak at the Frostfigures and won.

    Unlocked automatically through story progression.

  3. Completed the Second Expedition [Hidden]

    Successfully assaulted Thunder's Drum.

    Unlocked automatically through story progression.

  4. Conquered the Mountain [Hidden]

    Drove out the threat within the mountain.

    Unlocked automatically through story progression.

  5. Drained the Flood [Hidden]

    Completely drained the floodwater from inside the Greycatch.

    Unlocked by completing the side quest 'Waterlogged'. Speak to the musician Gildun inside the Greycatch dam to begin the quest and solve the drainage valve puzzle inside the facility.

  6. Won Ikrie's Challenge [Hidden]

    Met Ikrie again at the Snowchants Hunting Ground and took first place in her challenge.

    Complete the side quest 'The Survivor' first, after which Ikrie moves to the Snowchants Hunting Ground. Ammo is severely limited during her trial, so let her freeze machines first and target weak points to conserve arrows.

  7. Fully Improved Weapons [Hidden]

    Acquired the improved versions of three weapons from Varga.

    Talk to Varga at Longnotch after acquiring the Stormslinger, Forgefire, and Ice Rail. She provides three separate errands requiring specific machine components to upgrade each weapon to its improved variant.

  8. All Quests completed

    Completed all side quests and errands in the Frozen Wilds.

    Requires completing all 9 side quests and 7 errands scattered throughout the Cut. None of these objectives are missable, and any remaining tasks can still be cleaned up after finishing the expansion's main story.

  9. All Activities completed

    Completed the Tallneck, Bandit Camp and Hunting Ground in the Cut.

    You must override the Frostfigures Tallneck, liberate the Hollow Hall Bandit Camp, and achieve at least the lowest medal in all three regular trials at the Snowchants Hunting Ground.

The Frozen Wilds - Feats

  1. First Spear Modification

    Applied a modification to your spear.

    Complete the side quest 'A Secret Shared' given by Kamut in Song's Edge to unlock modification slots on Aloy's spear, then slot in any spear coil from the inventory menu.

  2. 5 Dismount Strikes

    Killed 5 enemies using the Dismount Strike skill.

    Unlock Dismount Strike in the Traveler skill tree, sprint toward low-tier machines like Watchers or human bandits while mounted, and hit R1 when the prompt appears to execute an instant kill.

  3. 5 Machine Types Repaired

    Used the Machine Repair or Mount Repair skill on 5 different types of machine.

    Unlock Machine Repair from the Traveler tree. Override a damaged machine—or manually hit an overridden machine with basic melee strikes until it loses health—and hold Triangle near it to repair.

  4. Killed 15 Scorchers

    Killed 15 Scorcher machines.

    Target the power generator on a Scorcher's rear with shock arrows to trigger an EMP explosion, or strip off its mine launcher using Tearblast arrows to turn its heavy ordnance against it.

  5. Killed 10 Frostclaws

    Killed 10 Frostclaw machines.

    Target the chillwater sacs on their chest and shoulders with hardpoint or precision arrows to trigger massive freeze explosions, leaving them stunned and susceptible to double damage.

  6. Killed 6 Fireclaws

    Killed 6 Fireclaw machines.

    You face the first Fireclaw during the main quest 'The Forge of Winter'. The remaining five machines spawn exclusively across the Cut during the follow-up errand 'Out of the Forge'.

  7. All Control Towers disabled

    Disabled all Control Towers by overriding or destroying them.

    There are nine Control Towers located in the Cut. Sneaking up and overriding them is safer than destroying them, as overriding triggers an EMP wave that disables and heavily damages surrounding machines.

  8. All Pigments found

    Found all of the Pigments in the Cut.

    Purchase the Pigment Map from any Banuk specialty merchant in the Cut to display their search areas, then use your Focus within those zones to pinpoint all nine collectibles.

  9. All Animal Figurines found

    Found all of the Animal Figurines in the Cut.

    Purchase the Animal Figurine Map from any specialty merchant in the Cut to place search radiuses directly on your map, then use your Focus to recover all six figurines.

  10. First Bluegleam Trade

    Traded Bluegleam for a special weapon or outfit.

    Collect Bluegleam from quest rewards or harvest it directly from frozen machine formations across the Cut, then trade it at any Banuk gear vendor in Song's Edge for a unique weapon or outfit.

  11. All Frozen Wilds Skills

    Learned all of the new skills in the Frozen Wilds.

    A total of 16 skill points are needed to learn all eight perks in the Traveler skill tree. Completing the DLC story missions and side quests easily provides all required points.

  12. Reached Level 60

    Reached player level 60.

    The Frozen Wilds expansion raises the level cap from 50 to 60. Completing main quests, side errands, and clearing hunting grounds within the Cut naturally awards enough XP to hit the cap without grinding.

Collectibles

  1. Grazer Dummie [1-7]

    All Grazer Dummies

  2. Grazer Dummie [8]

    All Grazer Dummies

  3. Grazer Dummie [9]

    All Grazer Dummies

  4. Grazer Dummie [10-11]

    All Grazer Dummies

  5. Grazer Dummie [12-13]

    All Grazer Dummies

  6. Grazer Dummie [14-15]

    All Grazer Dummies

  7. Grazer Dummie [16-17]

    All Grazer Dummies

  8. Grazer Dummie [18-19]

    All Grazer Dummies

  9. Grazer Dummie [20]

    All Grazer Dummies

  10. Grazer Dummie [21-22]

    All Grazer Dummies

  11. Grazer Dummie [23]

    All Grazer Dummies

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