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Twin Mirror

PS4 · 2020 · DON'T NOD

Twin Mirror is a psychological thriller wrapped around an investigation where your memories, choices, and relationships will determine Sam's complicated fate.
In Twin Mirror, every decision you make alters the course of your investigation, as well as your relationships in Basswood. Trust others or rely only on yourself in your hunt for the truth. But no matter your choices, your story is yours.
Take a look in the mirror - what will you see?

Overview of the platinum guide

14 missable trophies · Fully obtainable offline

Trophies total25
Missable trophies14
Online trophies0

Playtime

Main story only6 h

Platinum Requirement Profile (Difficulty & Effort)

Relaxing and easy Platinum, but requires good planning due to conflicting decision trophies.

  • Mechanics & Peak: 1/10 – No motor skill demands, purely narrative interactions and easy puzzles.
  • Guide Reliance: 6/10 – Guide needed for missable collectibles, decision paths, and endings.
  • Grind & Collectibles: 3/10 – Scene selection needed for all endings, but game is very short.
  • RNG & Luck: 0/10 – No random elements present.
  • Punishment Severity: 1/10 – Extremely forgiving gameplay with no real penalties or frustration.
  • Co-op / MP Dependency: 0/10 – Pure single-player experience with no online or co-op trophies.

Trophies

  1. The well-examined life

    Unlock all trophies in Twin Mirror

    Unlock all other trophies to earn the Platinum trophy.

  2. Way back home

    Finish the "Memory lane" scene

    Unlocked automatically through story progression.

  3. Raise a glass

    Finish the "Raise a glass" scene

    Unlocked automatically through story progression.

  4. Things could be worse

    Finish the "Wake up!" scene

    Unlocked automatically through story progression.

  5. Knowledge is power

    Finish the "Ghosts" scene

    Unlocked automatically through story progression.

  6. Nice catch

    Finish the "To catch a fish" scene

    Unlocked automatically through story progression.

  7. Trial by fire

    Finish the "Refuge" scene

    Unlocked automatically through story progression.

  8. No place like home [Missable] [Hidden]

    Stay in your hometown

    Missable! Choose your Social Self in the final Mind Palace confrontation, keep Anna alive, and decide to remain in Basswood.

  9. Onwards and upwards [Missable] [Hidden]

    Leave for pastures new

    Missable! Choose your Social Self in the final Mind Palace confrontation, keep Anna alive, and decide to leave Basswood behind.

  10. No stone unturned [Missable]

    Explore all the endings

    Missable! View all five narrative endings. After completing the story once, use Scene Selection from the main menu to branch out from key decision points.

  11. You'll never be alone [Missable] [Hidden]

    You've chosen your social self

    Missable! During the final confrontation inside the Mind Palace, choose to side with your Double (Social Self).

  12. Truth is everything [Missable] [Hidden]

    You've chosen your analytical self

    Missable! During the final confrontation inside the Mind Palace, choose to reject your Double and side with your Analytical Self.

  13. Straight shooter [Missable] [Hidden]

    You've made 60% of your decisions as your analytical self

    Missable! Consistently dismiss your Double's suggestions and prioritize cold logic whenever major choices arise throughout the story.

  14. Manners make the man [Missable] [Hidden]

    You've made 60% of your decisions as your social self

    Missable! Consistently heed your Double's advice and select empathetic, socially considerate responses whenever prompted.

  15. Master negotiator [Missable] [Hidden]

    You kept Anna alive by putting yourself in your opponent's shoes

    Missable! Side with your Social Self in the finale. When talking to the culprit, select Warn Anna, Tread carefully, Calm anger, and Sam's fault.

  16. Presence of mind [Missable] [Hidden]

    You kept Anna alive by outsmarting your opponent

    Missable! Side with your Analytical Self in the finale. When talking to the culprit, select Confront with logic, Distract, and Sam's fault.

  17. A foot in the door [Missable] [Hidden]

    Find your way out of the infinite hallway without help

    Missable! Navigate the endless hallway inside the Mind Palace in Chapter 1 by entering the doors marked with glowing symbols without asking your Double for hints.

  18. Waka waka [Missable] [Hidden]

    Play an old favorite

    Missable! Interact with the Pac-Man arcade cabinet located in the back corner of The Black Lantern bar and play a round.

  19. Super sleuth [Missable] [Hidden]

    Reconstruct Dennis's murder without help

    Missable! Solve the crime scene reconstruction at the cabin on your first try without asking your Double for help.

  20. Smooth talker [Missable] [Hidden]

    Talk to Anna without asking for advice

    Missable! During the conversation with Anna at the pharmacy, exhaust all dialogue options without turning to your Double for guidance.

  21. Code breaker [Missable] [Hidden]

    Crack the code on Nick's fishing bag on your first try

    Missable! Input the combination 0-5-2 on your first attempt when unlocking Nick's fishing bag.

  22. Lost and found

    Find one memento

    Collect any memento in the game world. The first one can usually be found early in the game without much effort.

  23. Full house

    Find all the mementos

    Missable! Collectible. For exact locations, please refer to our separate TrophyBase collectible guide.

  24. A blast from the past

    Relive one memory

    Go to the progress screen in the game menu, select an already completed scene, and replay it. The trophy will unlock as soon as you replay the selected memory.

  25. Cherish your memories

    Relive all your memories

    Missable! Collectible. For exact locations, please refer to our separate TrophyBase collectible guide.

Walkthrough

  1. Start

    Memory Lane

  2. Chapter 1: Memory Lane

    Memory Lane

  3. Memento 1/14 (Carvings) + Achievement: Lost and Found

    Memory Lane · Memento

  4. Memory 1/8 (Telescope) + Achievement: A blast from the past

    Memory Lane · Memorys

  5. Way back home

    Memory Lane

  6. Chapter 2: Cold Feet

    Memory Lane

  7. Memento 2/14 (The Coal Miner's Haven)

    Memory Lane · Mementos

  8. Chapter 3: Raise A Glass

    Memory Lane

  9. Memory 2/8 (Photo)

    Memory Lane · Memorys

  10. Memory 3/8 (Jukebox)

    Memory Lane · Memorys

  11. Memento 3/14 (Guitar)

    Memory Lane · Mementos

  12. Raise a glass

    Memory Lane

  13. Chapter 4: Wake Up!

    Enter Basswood

  14. A foot in the door

    Enter Basswood

  15. Things could be worse

    Enter Basswood

  16. Chapter 5: Gumshoe

    Enter Basswood

  17. Memento 4/14 (Exotic Bottle)

    Enter Basswood · Mementos

  18. Waka waka

    Enter Basswood

  19. Chapter 6: Enter Basswood

    Enter Basswood

  20. Memento 5/14 (Dennis's Car)

    Enter Basswood · Mementos

  21. Memento 6/14 (Graffiti)

    Enter Basswood · Mementos

  22. Memento 7/14 (Kathy's Glass Jar)

    Enter Basswood · Mementos

  23. Memory 4/8 (Card Game)

    Enter Basswood · Memorys

  24. Memento 8/14 (Keychain)

    Enter Basswood · Mementos

  25. Chapter 7: Blood and Ink

    Broken Home

  26. Super sleuth

    Broken Home

  27. Memento 9/14 (Basswood Jungle Team)

    Broken Home · Mementos

  28. Memento 10/14 (My Nameplate)

    Broken Home · Mementos

  29. Knowledge is power

    Broken Home

  30. Chapter 9: How Things Weren't

    Broken Home

  31. Memory 5/8 (For Sale Sign)

    Broken Home · Memorys

  32. Knowledge is power

    Broken Home

  33. Smooth talker

    Broken Home

  34. Memento 11/14 (Anna's Travel Journal)

    Broken Home · Mementos

  35. Memory 6/8 (Desk)

    Broken Home · Memorys

  36. Memory 7/8 (Bed)

    Broken Home · Memorys

  37. Memento 12/14 (Mr. Unicorni)

    Broken Home · Mementos

  38. Chapter 11: To Catch A Fish

    To Catch A Fish

  39. Memory 8/8 (Broken Rod) + Achievement: Cherish your memories

    To Catch A Fish · Memorys

  40. Memento 13/14 (Comic Book)

    To Catch A Fish · Mementos

  41. Memento 14/14 (Graduation Picture) + Achievement: Full house

    To Catch A Fish · Mementos

  42. Code breaker

    To Catch A Fish

  43. Nice catch

    To Catch A Fish

  44. Chapter 12: Double Trouble

    To Catch A Fish

  45. Chapter 13: Refuge

    To Catch A Fish

  46. Trial by fire

    To Catch A Fish

  47. Chapter 14: Reflection

    Reflection

  48. Truth is everything

    Reflection

  49. Chapter 15: Nightfall

    Reflection

  50. Chapter 16: The Last Dime + Mind Palace Ending 1/4

    Reflection

  51. Achievement: Straight shooter + Credits

    Reflection

  52. Chapter 15: Nightfall (Replayed)

    Reflection

  53. Presence of mind

    Reflection

  54. Presence of mind

    Reflection

  55. Start

    The Last Dime

  56. Chapter 2: Cold Feet (Replayed)

    The Last Dime

  57. Choose HIM 1/6

    The Last Dime · Choose Him

  58. Chapter 6: Enter Basswood (Replayed)

    The Last Dime

  59. Choose HIM 2/6

    The Last Dime · Choose Him

  60. Chapter 7: Blood and Ink (Replayed)

    The Last Dime

  61. Choose HIM 3/6

    The Last Dime · Choose Him

  62. Chapter 9: How Things Weren't (Replayed)

    The Last Dime

  63. Choose HIM 4/6

    The Last Dime · Choose Him

  64. Chapter 11: To Catch A Fish (Replayed)

    The Last Dime

  65. Choose HIM 5/6

    The Last Dime · Choose Him

  66. Chapter 14: Reflection (Replayed)

    The Last Dime

  67. Choose HIM 6/6 + Achievement: You'll never be alone

    The Last Dime · Choose Him

  68. Chapter 15: Nightfall (Second Replayed)

    The Last Dime

  69. Master negotiator

    The Last Dime

  70. Master negotiator

    The Last Dime

  71. Achievement: No place like home + Achievement: Manners make the man

    The Last Dime

  72. Chapter 15: Nightfall (Third Replayed)

    The Last Dime

  73. Chapter 16: The Last Dime (Third Replayed) + HIM Ending 4/4

    The Last Dime

  74. Achievement: The well-examined life (PLATINUM!)

    The Last Dime

  75. No stone unturned

    The Last Penny

  76. Trophy: The well-examined life (Platinum!)

    The Last Penny

Collectibles

  1. Memento 1/14 (Carvings) + Achievement: Lost and Found

    Memory Lane · Memento

  2. Memory 1/8 (Telescope) + Achievement: A blast from the past

    Memory Lane · Memorys

  3. Memento 2/14 (The Coal Miner's Haven)

    Memory Lane · Mementos

  4. Memory 2/8 (Photo)

    Memory Lane · Memorys

  5. Memory 3/8 (Jukebox)

    Memory Lane · Memorys

  6. Memento 3/14 (Guitar)

    Memory Lane · Mementos

  7. Memento 4/14 (Exotic Bottle)

    Enter Basswood · Mementos

  8. Memento 5/14 (Dennis's Car)

    Enter Basswood · Mementos

  9. Memento 6/14 (Graffiti)

    Enter Basswood · Mementos

  10. Memento 7/14 (Kathy's Glass Jar)

    Enter Basswood · Mementos

  11. Memory 4/8 (Card Game)

    Enter Basswood · Memorys

  12. Memento 8/14 (Keychain)

    Enter Basswood · Mementos

  13. Memento 9/14 (Basswood Jungle Team)

    Broken Home · Mementos

  14. Memento 10/14 (My Nameplate)

    Broken Home · Mementos

  15. Memory 5/8 (For Sale Sign)

    Broken Home · Memorys

  16. Memento 11/14 (Anna's Travel Journal)

    Broken Home · Mementos

  17. Memory 6/8 (Desk)

    Broken Home · Memorys

  18. Memory 7/8 (Bed)

    Broken Home · Memorys

  19. Memento 12/14 (Mr. Unicorni)

    Broken Home · Mementos

  20. Memory 8/8 (Broken Rod) + Achievement: Cherish your memories

    To Catch A Fish · Memorys

  21. Memento 13/14 (Comic Book)

    To Catch A Fish · Mementos

  22. Memento 14/14 (Graduation Picture) + Achievement: Full house

    To Catch A Fish · Mementos

  23. Choose HIM 1/6

    The Last Dime · Choose Him

  24. Choose HIM 2/6

    The Last Dime · Choose Him

  25. Choose HIM 3/6

    The Last Dime · Choose Him

  26. Choose HIM 4/6

    The Last Dime · Choose Him

  27. Choose HIM 5/6

    The Last Dime · Choose Him

  28. Choose HIM 6/6 + Achievement: You'll never be alone

    The Last Dime · Choose Him

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