Botany Manor
Botany Manor puts players in the shoes of retired 19th-century botanist Arabella Greene as she explores her idyllic English estate. Played from a first-person perspective, the game revolves around investigating clues, letters, and environmental mechanisms to deduce the exact living conditions needed to cultivate forgotten flora. The relaxing puzzle adventure blends gentle manor exploration with clever scientific problem-solving to complete Arabella's life work.
Overview of the platinum guide
3 missable trophies · Fully obtainable offline
Trophies
Windmill Wort
Grow the Windmill Wort
Unlocked automatically through story progression.
Fulguria
Grow the Fulguria
Unlocked automatically through story progression.
Ash Plume
Grow the Ash Plume
Unlocked automatically through story progression.
Pixie Tears
Grow the Pixie Tears
Unlocked automatically through story progression.
Wolfglove
Grow the Wolfglove
Unlocked automatically through story progression.
Sapphire Gloom
Grow the Sapphire Gloom
Unlocked automatically through story progression.
Nightfall
Grow the Nightfall
Unlocked automatically through story progression.
Brook Chalice
Grow the Brook Chalice
Unlocked automatically through story progression.
Cradle Fern
Grow the Cradle Fern
Unlocked automatically through story progression.
Springdance Shrub
Grow the Springdance Shrub
Unlocked automatically through story progression.
Oscilette
Grow the Oscilette
Unlocked automatically through story progression.
Fool’s Emerald
Grow the Fool’s Emerald
Unlocked automatically through story progression.
Clean and Tidy
Flush the toilet
Enter the bathroom on the ground floor or the garden outhouse and pull the overhead chain to flush.
Who needs a plumber?
Connect all the pipes
During the pipe-routing puzzle in the Kitchen Garden, assemble every single available pipe segment into the active circuit.
Boom
Create a faulty mix of chemicals in the flash lamp
Add an incorrect chemical ratio to the flash lamp in Chapter 2 (such as three scoops of Potassium without Magnesium) and trigger the flash.
History Sleuth
Find the secret priest hideout
Pull the concealed book lever in the Manor library to slide open the bookshelf leading into the hidden priest hole.
Grandma’s Vault
Unlock Grandma’s vault
Locate the key to Grandma's vault and unlock the hidden compartment upstairs in the tower.
Lockpicker
Open the letter lock
Align the letter combination dials on the study lock to spell out E-L-L-A.
Fixer Upper
Fix the Orangery staircase
Pick up the wooden planks in the garden grounds and place them across the broken steps leading into the Orangery.
In The Bin
Throw a flower in the bin
Pick up any grown potted plant and drop it into a compost bin or waste bucket in the grounds.
Mountaineer
Go to the top of the tower
Follow the spiral staircase in the manor all the way up to the tower rooftop observation point.
Frogger
Find a way to cross the pond
Cross to the far side of the pond by balancing across lily pads and wooden planks near the boathouse.
Crack
Germinate the Phoenix seed
Unlocked automatically through story progression.
Quack Quack
Find a duck
Pick up any wooden duck decoy found in the manor or grounds and inspect it.
Take a break
Sit down on a seat
Interact with any armchair, wooden chair, or garden bench to sit down.
Piano Woman
Play the harpsichord
Walk up to the keyboard instrument in the music room and press the interact button to strike a chord.
Let me in!
Shake a locked door
Try to open any locked gate or door before finding its respective key.
The End
Reach the end of the game
Unlocked automatically through story progression.
Quack Quack Quack Quack! [Missable]
Inspect all the ducks
Missable! Collectible. For exact locations, please refer to our separate TrophyBase collectible guide.
Botanical Researcher [Missable]
Complete all the plants in the Herbarium
Missable! Collectible. For exact locations, please refer to our separate TrophyBase collectible guide.
Help?
Signal S.O.S. on the telegraph
Tap out the Morse code pattern for S.O.S. on the tower telegraph: three short taps, three long presses, and three short taps (... --- ...).
Flower Arranging
Place a plant on every saucer in the Flower Room
Grow multiple potted plants and place one on every empty coaster inside the Flower Room.
Taking A Nap
Sit on a seat for one minute or more
Sit on any chair or bench and remain seated without touching any controls for at least 60 seconds.
Photographer
Take a picture of a flower that's not the Fulguria
Carry any plant other than Fulguria (such as Windmill Wort) onto the photo pedestal in the darkroom and trigger the flash.
Green Thumbs
Grow the same plant three times or more
Pot and grow three specimens of the same plant species. Windmill Wort in Chapter 1 is the quickest and easiest choice.
Art Lover [Missable]
Inspect Arabella's paintings
Missable! Collectible. For exact locations, please refer to our separate TrophyBase collectible guide.
Walkthrough
Intro
Walkthrough
1. Let Me In!
Walkthrough
2. Windwill Wort
Walkthrough
3 & 4. In The Bin & Green Thumbs
Walkthrough
5 & 6. Take A Break & Take A Nap
Walkthrough
7. Quack Quack
Walkthrough
8. Piano Woman
Walkthrough
9. Boom
Walkthrough
10. Fulguria
Walkthrough
11. Photographer
Walkthrough
12 & 13. Crack & Ash Plume
Walkthrough
Duck 2/5
Walkthrough
14. Pixie Tears
Walkthrough
Art Lover 1/2
Walkthrough
15. History Sleuth & Duck 3/5
Walkthrough
16. Fixer Upper
Walkthrough
17. Wolfglove
Walkthrough
18. Mountaineer
Walkthrough
19. Lockpicker
Walkthrough
20. Grandmas Vault
Walkthrough
21. Sapphire Gloom
Walkthrough
22 & 23. Clean And Tidy & Who Needs A Plumber?
Walkthrough
24. Cradle Fern
Walkthrough
Duck 4/5
Walkthrough
25. Brook Chalice
Walkthrough
26. Nightfall
Walkthrough
27. Spring dance Shrub
Walkthrough
28. Art Lover 2/2
Walkthrough
29 & 30. Quack, Quack, Quack, Quack!
Walkthrough
31. Oscilette
Walkthrough
32. Frogger
Walkthrough
33 & 34. Fools Emerald & Botanical Researcher
Walkthrough
35. Flower Arranger
Walkthrough
36. The End
Walkthrough