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Sid Meier's Civilization VI

PS4 · 2016 · Firaxis Games · 2K

Civilization VI is a 4X turn-based strategy game in which players guide a civilization from its founding as a small settlement through multiple eras of development. Players explore a procedurally generated map, found cities, research technologies, develop culture, engage in diplomacy, and compete against AI or human opponents to achieve victory through military dominance, scientific advancement, cultural influence, religious conversion, or diplomatic consensus. A key design change from its predecessor is the "unstacking" of cities, requiring players to place districts on surrounding tiles rather than stacking all improvements in the city center, making terrain and geography central to strategic planning. The game received two major expansions, Rise and Fall and Gathering Storm, which introduced mechanics like city loyalty, golden/dark ages, climate change, and natural disasters. It was succeeded by Civilization VII in 2025.

Overview of the platinum guide

No missable trophies · 1 online trophy

Trophies total98
Missable trophies0
Online trophies1

Playtime

Main story only63 h

Platinum Requirement Profile (Difficulty & Effort)

A manageable Platinum thanks to custom settings, but requires heavy setup for bizarre specific trophies.

  • Mechanics & Peak: 0/10 – Turn-based strategy, zero reflexes or dexterity required.
  • Guide Reliance: 7/10 – Specific trophies like Pizza Party need exact map setups and guides.
  • Grind & Collectibles: 6/10 – Multiple win types needed, but turn limits shorten match lengths.
  • RNG & Luck: 6/10 – Map generation, Great Persons, and resource spawns occasionally require seeds.
  • Punishment Severity: 2/10 – Free saves anytime; Deity difficulty can easily be cheesed.
  • Co-op / MP Dependency: 1/10 – Only one basic trophy for completing a single multiplayer match.

100% DLC Note: DLC scenarios (e.g. Pirates) prevent quick cheeses, greatly increasing planning and difficulty.

Trophies

Main game

  1. No More Turns.

    Complete all base game Civilization VI trophies.

    Platinum trophy. Automatically unlocks after unlocking all other trophies in the base game.

  2. Game, Settler, Match

    Win a regular game at Settler difficulty or harder

    Difficulty trophies stack. For the fastest completion, create a Duel map against an easy AI and rush a Domination or Religious victory.

  3. Machiavelli's Great Work

    Win a regular game at Prince difficulty or harder

    Stacks with Settler difficulty. Set up a Duel map with Domination or Religious victory conditions to wrap this up rapidly.

  4. God-Like

    Win a regular game at Deity difficulty

    Easy cheese: Create an Advanced Setup game on Deity with a 1-turn limit, select Russia, and settle your capital on turn 1. Russia's bonus border expansion immediately awards the highest score victory when turn 1 ends.

  5. Mission to Mars

    Win a regular game with a Science victory on any difficulty with any leader

    Focus on high-adjacency Campus districts, prioritize Great Scientists, and designate a high-production city with an Industrial Zone to complete the multi-stage Space Race projects.

  6. Nirvana

    Win a regular game with a Religious victory on any difficulty with any leader

    Fastest on a Duel map against Kongo (who cannot found religions). Rush a Holy Site, generate Great Prophet points, and flood their territory with Missionaries.

  7. Blue Jeans and Pop Music

    Win a regular game with a Culture victory on any difficulty with any leader.

    Focus on Theater Squares, build high-tourism Wonders, trade open borders with every civilization, and spam Rock Bands once the late game arrives.

  8. Veni, vidi, vici

    Win a regular game with a Domination victory on any difficulty with any leader

    Can be finished in under 30 turns on a Duel map using Sumeria; spam War-Carts immediately and storm the lone enemy capital.

  9. Land Party [Online trophy]

    Play a multiplayer game

    Start a local Hotseat multiplayer match from the main menu and play through turn one. No online connection or subscription is needed.

  10. District 12

    Build every district type in one city and the Colosseum

    Pick a coastal city location with extensive flat land and high population growth to support the district cap. Ensure the Colosseum wonder is placed directly adjacent to your Entertainment Complex.

  11. Escort Service

    Put two units into a formation

    Move a civilian unit (such as a Settler) and a military escort onto the same hex, then select the link icon on the unit action bar.

  12. If You Build It, They Will Come

    Have 6 Improvements at one time.

    Use Builders to construct any six tile improvements—such as Farms, Mines, or Pastures—within the working borders of a single city.

  13. Voyage of the Mayflower

    Found or conquer a city on a different continent

    Switch on the Continents map lens to identify continental boundary lines, then settle or conquer any city across the dividing border.

  14. Everything is Awesome!!!

    At the start of the turn have an Ecstatic city.

    A city achieves Ecstatic status when it reaches +5 Amenities above its current population requirement. Secure diverse luxury resources, build Entertainment Complexes, and enact happiness-boosting policy cards.

  15. Investment Banking

    Have an enemy city under siege at the start of the turn

    Surround an opposing city so every passable adjacent hex falls within your units' Zone of Control. A city is successfully under siege when a red crossed-swords icon appears over its nameplate, preventing it from regenerating health.

  16. A Case for War

    Declare a formal war

    Denounce another leader through the diplomacy screen, wait five full turns for the denouncement to mature, then declare a Formal War via the Casus Belli options.

  17. Naming Rights

    Name a unit

    Earn two promotions on any military unit, open its unit details card, and click directly on its name banner to enter a custom title.

  18. A Revolution Without Dancing

    Change your government

    Research any civic that grants access to a new government tier (such as Political Philosophy), then switch to that new government in the Civics panel.

  19. New Orleans Style Spanish Rice

    Become Suzerain of a City-State

    Send at least three Envoys to a single City-State and ensure your total envoy count is strictly higher than that of every competing civilization.

  20. Gift From the Storm God

    Receive a Strategic Resource from Hattusa

    Become the Suzerain of the scientific City-State Hattusa. Its unique suzerain bonus automatically grants your empire copies of each strategic resource you have revealed but not yet improved.

  21. Attack of the Drop Bear

    Lose a unit to the perils of Australia in the Outback Tycoon scenario

    Start the Outback Tycoon scenario and navigate an Explorer or civilian unit deep into uncharted arid desert tiles until environmental attrition destroys it.

  22. Legends of the Hidden Temple

    Build a Colossal Head adjacent to a Holy Site with a Temple.

    Become Suzerain of the religious City-State La Venta to unlock the Colossal Head improvement, then place one on a tile immediately bordering a Holy Site that has a completed Temple.

  23. Army of Cthulhu

    Levy the military of Nan Madol

    Secure Suzerain status over the cultural City-State Nan Madol and pay the gold cost under the 'Levy Military' button in their city-state panel.

  24. Crouching Tiger Hidden Cannon

    Playing as China, end a turn with 5 Crouching Tigers on Great Wall tiles

    Playing as China, build at least five contiguous Great Wall segments along your borders, station a Crouching Tiger unique unit on each of the five wall tiles, and pass the turn.

  25. Walk Like an Egyptian

    As Egypt build a Sphinx adjacent to the Pyramids both on Floodplains

    Playing as Egypt, build the Pyramids wonder on a Desert Floodplains tile, then use a Builder to place a Sphinx improvement on an adjacent Floodplains hex.

  26. 12 Olympians

    Have 12 Policy Slots as Greece

    Playing as Greece (Pericles or Gorgo), adopt the Democracy tier-3 government and construct policy-granting wonders like the Alhambra, Potala Palace, or Forbidden City to hit 12 active policy slots.

  27. Flight Slingulator

    Airlift a level 3 Slinger

    Promote an ancient-era Slinger twice (reaching level 3) and refrain from upgrading it. In the late game, build an Aerodrome with an Airport in two cities and use the Airlift command to transfer the Slinger between them.

  28. Missed That Day in History Class

    Clear nuclear contamination with a Roman Legion

    Playing as Rome, build a Legion in the Classical Era and keep it alive until the Atomic Era. Detonate a nuclear device inside your territory and use the Legion's build action to scrub the nuclear fallout.

  29. Nobody Expects the Spanish Inquisition

    Launch an Inquisition as Spain

    Playing as Spain, purchase an Apostle with Faith and expend one of its action charges on the 'Launch Inquisition' ability.

  30. The Origin of Species

    Activate Darwin adjacent to the Galapagos Islands

    Recruit Great Scientist Charles Darwin, move him to an embarkation hex or land tile directly adjacent to the Galapagos Islands natural wonder, and activate his charge.

  31. Oneth By Land Twoeth By Sea

    Have an Army of land Units and 2 Armadas

    Unlock Nationalism and Mobilization civics, combine three identical land units into an Army, and assemble two separate Armadas by combining sets of three identical naval warships.

  32. Archimedes Bath

    Get 5 Tech boosts in 1 turn

    Line up five easily triggerable Eureka conditions (such as clearing a barbarian camp, building a pasture, or settling a coastal city) and complete the final action for all five on the exact same turn.

  33. Civ 6 Civets System

    Get 5 Civic boosts in 1 turn

    Pre-stage five civic Inspiration requirements—like building specific districts or meeting foreign leaders—and execute all five requirements on a single turn.

  34. Luftballons

    Drop a nuke with a bomber launched from a base on the Nena continent with 9 Observation Balloons.

    Use the Continents lens to find the landmass named 'Nena'. Base a nuclear-capable bomber in a city or airstrip on Nena, stack nine Observation Balloons on that exact airfield tile, and launch a nuclear strike.

  35. Pizza Party!

    Activate Leonardo in New York City with a sewer and art from Michaelango and Donatello.

    Found or conquer New York as America, construct a Sewer, and recruit Great Artists Michelangelo and Donatello along with Great Scientist Leonardo da Vinci. Display works from both artists in New York's Art Museum, station Leonardo there, and activate his charge.

  36. Repo Man

    Steal a Great Work of Art and don't get caught

    Send a Spy to a rival city housing Great Art in its Theater Square district, initiate the 'Steal Great Work' mission, and successfully complete the heist without getting detected.

  37. Man on the Moon

    Win a Science victory with a captured Egyptian city after activating Newton and Darwin.

    In a match featuring Egypt, recruit and activate both Sir Isaac Newton and Charles Darwin, conquer any Egyptian city, and complete the final Science victory project from that conquered city's Spaceport.

  38. We Are The Champions

    Win a religious victory with the Zoroastrianism religion while being Suzerain of Zanzibar.

    Found a religion with the Zoroastrianism emblem, secure and maintain Suzerainty over Zanzibar, and convert every civilization to achieve a Religious victory.

  39. Selfie

    Win a regular game with a Culture victory with your leader in the game as your opponent as well

    Set up a Hotseat match where both Player 1 and Player 2 pick the identical leader, then guide Player 1 to a Culture victory.

  40. Silver Anniversary

    Possess 6 Silver luxury resources at the start of the turn

    Play on an Abundant Resources setting. Accumulate six active Silver luxury resources simultaneously by improving silver tiles in your empire and trading with AI leaders right before your turn begins.

Sid Meier's Civilization VI - Nubien-Zivilisations- & Szenariopaket

  1. More Wind for the Wind God

    Win Gifts of the Nile on any difficulty

    Select Settler difficulty when setting up the Gifts of the Nile scenario to make surviving and rushing the temples to Amun significantly easier.

  2. Overclocked Conviction

    After building the Jebel Barkal wonder, earn 28 Faith per turn on its tile

    Jebel Barkal grants +4 Faith for each of your cities located within six tiles. Settle or conquer at least seven cities within that six-tile radius to push the tile yield to 28 Faith.

  3. Pyramid Scheme

    As Nubia, earn six different adjacency bonuses on a Nubian Pyramid

    Nubian Pyramids gain distinct yields from different adjacent specialty districts and the City Center. Surround a single pyramid with a City Center plus five unique specialty districts (such as a Campus, Holy Site, Commercial Hub, Theater Square, and Industrial Zone).

Sid Meier's Civilization VI - Khmer- und Indonesien-Zivilisations- & Szenariopaket

  1. What is Mind? No Matter.

    Win the Path to Nirvana scenario on any difficulty

    Set the difficulty to Settler and funnel your early production into Holy Sites and Shrines. Flood neighboring cities with Missionaries and Apostles early on before rival civilizations can mount theological defenses.

  2. Wat is Love

    Build Angkor Wat and a Wat in Angkor Wat

    Play as the Khmer and expand until you settle Angkor Wat (or manually rename any city). Build an Aqueduct to meet the placement requirement for the Angkor Wat wonder, then establish a Holy Site with the Wat worship belief to construct the final building.

  3. Try To Snatch the Pebble From My Hand

    Have a Warrior Monk with 4 Promotions

    Select the Warrior Monks follower belief when founding a religion, then buy a monk with Faith from a Holy Site with a Temple. Level them up against Barbarians and during sustained wars, keeping them protected behind frontline melee units or utilizing the Terracotta Army wonder for an instant free promotion.

Sid Meier's Civilization VI - Erweiterungs-Bundle

  1. Mulligan

    Build a Golf Course in a tile where a Wonder was started, but built by another Civ

    Play as Scotland (Robert the Bruce) to unlock the unique Golf Course improvement. Begin constructing an early wonder on a tile where an AI rival is already close to finishing it, wait for them to complete it so your tile retains the ruined wonder graphic, and then order a Builder to place a Golf Course on that exact spot.

  2. Bromance

    Achieve the maximum Alliance level with Gilgamesh

    Gilgamesh will virtually always accept a Friendship declaration on the exact turn you first meet him. Declare friendship immediately, establish an Alliance once the Civil Service civic is researched, and maintain active trade routes while renewing the pact each expiration until reaching Level 3.

  3. Frenemy

    Gain control of an Ally's city after it becomes disloyal, and choose to keep it

    Form an Alliance with a neighboring civ, then target one of their border settlements with heavy population pressure and Bread and Circuses projects. Use Spies to run the Neutralize Governor mission until the city flips to a Free City, and choose to retain it once its loyalty fully converts to your empire.

  4. Dark Horse

    Win the game while in a Dark Age

    Set up a Duel map with Religious Victory enabled against Mvemba a Nzinga (Kongo), who cannot found a religion. Avoid generating Era Score in the Ancient Era to fall into a Dark Age during the Classical Era, then quickly overwhelm his capital with Missionaries before the era concludes.

  5. Victory Belongs to the Most Persevering

    Achieve a Heroic Age

    A Heroic Age is achieved by entering a Golden Age immediately following a Dark Age. Intentionally avoid Historic Moments during one era to trigger a Dark Age, then aggressively clear Barbarian outposts, construct wonders, and recruit Great People to surge well past the Golden Age threshold.

  6. What Could Possibly Go Wrong?

    Have an improved Amber resource in a city with a Zoo and an Archaeological Museum.

    Found a city containing an Amber resource within its workable three-tile radius. Construct both an Entertainment Complex (upgraded to a Zoo) and a Theater Square (upgraded to an Archaeological Museum), then send a Builder to improve the Amber tile.

  7. The Art of Telling Plain Truths

    Win a Diplomatic Victory

    Rush the Statue of Liberty wonder, which grants an immediate four Diplomatic Victory points upon completion. Stockpile Diplomatic Favor by befriending city-states to outvote rivals in the World Congress, and actively fund international Aid Emergencies whenever they arise.

  8. Sid Meier's Ditchdigging Simulator

    Use two cities and the Panama Canal to make 7 contiguous land tiles passable by ships

    Establish two cities exactly six tiles apart across flat land connecting two bodies of water. Build a standard Canal district extending inward from each city, then construct the Panama Canal wonder in the center across three contiguous flat tiles to connect both waterways.

  9. When Diplomacy Fails

    Have a fully upgraded Giant Death Robot capture a city

    Unlock the Giant Death Robot via Advanced AI in the Information Era, then research all four passive GDR upgrades across the Future Era technology tree. Bombard a hostile city with siege units or aircraft until its defenses reach zero, and capture the city center using the fully upgraded GDR.

  10. Let Our Powers Combine

    Have a city with a Wind Farm, Solar Farm, Hydroelectric Dam, and Geothermal Plant

    Locate a settlement site that contains a Geothermal Fissure, a valid river floodplain for a Dam, a hill tile, and a flat tile. Research Renewable Energy and Advanced Power Cells to build the Geothermal Plant, Hydroelectric Dam, Wind Farm, and Solar Farm all within that single city.

  11. And the Walls Kept Tumbling Down

    Have your Roman city lose 6 population from one Vesuvius eruption

    Start a game on True Start Location Earth with Disaster Intensity set to 4. Settle Rome directly adjacent to Mount Vesuvius, prioritize Farms and food trade routes to inflate the city's population past 15, and wait for a mega-colossal eruption without building governor Liang's Reinforced Materials promotion.

  12. Hello Cleveland!

    Perform a Rock Concert in Cleveland

    Set up a game with America as an opponent and wait for them to settle Cleveland, or use Hotseat multiplayer to control America and settle the city directly. In the late game, purchase a Rock Band with Faith, move them into Cleveland, and play a concert on an eligible district or wonder.

Sid Meier's Civilization VI - Maya- und Gran-Kolumbien-Paket

  1. The stars are right

    Win a regular game as Lady Six Sky.

    For a fast victory, set up a game on a Duel map against a single AI opponent on Settler difficulty and quickly capture their capital.

  2. El Libertador

    Win a regular game as Simón Bolívar.

    Create a custom Duel game on Settler difficulty to quickly rush and take the opposing civilization's lone capital city.

  3. Court of Itzamna

    As the Maya found a settlement adjacent to four luxury resources.

    Set Resources to 'Abundant' in advanced game setup to boost resource density. Use the map search function to locate a cluster of four luxury tiles before sending your Settler to settle the center tile.

  4. To plow the sea

    As Simón Bolívar activate all Comandante Generals across multiple games

    A Comandante General is awarded automatically every time you enter a new game era. Ensure you actually retire each general by using their unique active ability, as simply keeping them on the board will not count toward the trophy.

Sid Meier's Civilization VI - Äthiopien-Paket

  1. The Lion of Judah

    Win a regular game as Menelik II.

    To earn this quickly, create a custom game on a Duel map with a single AI opponent on Settler difficulty, setting the turn limit to 1 with Score Victory enabled.

  2. Battle of Adwa

    Defeat an Infantry unit whose capital is on another continent with an Oromo Cavalry

    Because Oromo Cavalry (Medieval Era) is massively outclassed by Infantry (Atomic Era), soften the enemy Infantry with ranged units, siege engines, or air strikes until it is near death, then land the final blow with your cavalry. Playing on a Continents map makes tracking continent boundaries straightforward.

  3. The Mask of Bahophet

    Earn all Governor promotions for the Owls of Minerva Secret Society.

    Enable the Secret Societies game mode and send an Envoy to any City-State to trigger the invitation. Each promotion tier unlocks upon reaching a new era (Medieval, Industrial, and Atomic), requiring a total of four Governor Titles to max out.

  4. Voice of Aiwass

    Earn all Governor promotions for the Hermetic Order Secret Society.

    With Secret Societies mode enabled, scout aggressively until you uncover a Natural Wonder to unlock this faction. You will need four Governor Titles across the eras to purchase every promotion.

  5. Dead But Dreaming

    Earn all Governor promotions for the Voidsingers Secret Society.

    Enable Secret Societies mode and send early Scouts to claim Tribal Villages until the society invites you. Invest four Governor Titles as new eras unlock to complete their promotion tree.

  6. This Blood is the Life

    Earn all Governor promotions for the Sanguine Pact Secret Society.

    With Secret Societies mode active, disperse a Barbarian Outpost to gain membership. Spend four Governor Titles across the Medieval, Industrial, and Atomic eras to fully upgrade the society.

Sid Meier's Civilization VI - Byzanz- und Gallien-Paket

  1. One eye in one hundred

    Win a regular game as Basil II.

    To finish this quickly, set up a Duel-sized map on Settler difficulty with Turn Limit disabled and rush an early Domination or Religious victory.

  2. Et tu, Gallia?

    Win a regular game as Ambiorix.

    Can be rushed on Settler difficulty using a Duel map. Gaul's early culture and mining bonuses allow you to quickly overrun your opponent with Gaesatae.

  3. Rome is Where the Heart is

    As Byzantium, take the original capital of Rome while it is following your founded religion.

    Start a custom game with Rome as your opponent. Found a religion and convert Rome using Missionaries or Apostles before capturing it, or defeat Roman units adjacent to the city to convert it passively through Basil's leader ability.

  4. Crom Laughs at Your Tanks

    As Gaul, kill a Tank with a Gaesatae.

    Keep a Gaesatae alive into the late game or pre-build one before upgrading technologies. Weaken an enemy Tank to red health using Bombers or Artillery, then strike the final blow with your Gaesatae. Can be easily cheesed in Hotseat multiplayer.

  5. Things Fall Apart

    In Dramatic Ages Mode, lose 4 or more cities by entering a Dark Age

    Found at least 8 to 10 cities during the Ancient Era while deliberately avoiding Historic Moments. When the era rolls over, entering a Dark Age forces a large percentage of your cities to rebel and turn into Free Cities simultaneously.

  6. The City Ever-Shining

    In Dramatic Ages Mode, enter a Golden Age with an excess 20 Era Score

    Easiest when transitioning from the Ancient to Classical Era. Explore aggressively with Scouts, clear barbarian outposts, build your unique improvements or districts, and recruit a Great Person to accumulate 20 Era Score beyond the threshold before the era timer expires.

  7. No Light Without the Dark

    In Dramatic Age Mode, as Georgia, have simultaneously a Golden and a Dark Policy active.

    Georgia uniquely retains access to Dark Age policies even while in a Golden Age. Reach a Golden Age in Dramatic Ages mode, then equip both a Golden Age policy card and a Dark Age policy card across your available Wildcard policy slots.

Sid Meier's Civilization VI - Piraten-Szenario

  1. Mine! Mine! Mine!

    Win the Pirates scenario using mostly Treasure Points.

    Prioritize following treasure maps to excavate buried chests and raid coastal ports. Safely escorting your loot back to friendly hideaways ensures Treasure Points make up the highest share of your overall victory score.

  2. I am Kind of a Big Deal

    Win the Pirates scenario using mostly Infamous Pirate Points.

    Track down and sink rival Infamous Pirates across the map while intercepting Treasure Fleets. Completing active tavern patron quests quickly accelerates your Infamy score above your other categories.

  3. I Want You to Hit Me as Hard as You Can

    Win the Pirates scenario using mostly Fightin' Points.

    Keep your fleet constantly on the offensive by hunting colonial navies and coastal guards. Focus on boarding and sinking enemy vessels every turn to ensure Fightin' Points dominate your final tally.

巴比倫包

  1. Babylon Rocker

    Win a regular game as Hammurabi.

    For a fast victory, set up a Duel game against a single AI opponent with an Information Era start on Settler difficulty, then rush their capital or disable all victory conditions except Score with a 1-turn limit.

  2. Let's Do the Time Warp Again

    As Babylon, earn 5 tech boosts for techs that are at least one era later than your current era.

    Babylon's unique ability instantly unlocks the full tech upon triggering its Eureka. Target specific high-era Eurekas early, such as building 3 Mines for Apprenticeship (Medieval) or building an Armory for Gunpowder (Renaissance) while still in the Ancient Era.

  3. Sing, O Muse

    Claim every Hero across multiple games.

    Requires the Heroes & Legends game mode. There are 12 heroes in total; explore tribal villages, discover natural wonders, and complete city-state quests early in multiple matches to discover and summon all of them via city monuments.

  4. Clash of the Titans

    Kill an enemy Hero with your Hero.

    Whittle down an enemy Hero's health pool using ranged units or siege weapons first, then deliver the final strike using your active Hero.

  5. The Brave Live Forever

    Recall a Hero 5 times in a single game.

    Heroes can only be recalled once per game era using Faith after their lifespan expires. Ensure you claim your hero during the Ancient or Classical Era and maintain high Faith output across a full match to recall them in five separate subsequent eras.

  6. Steel-Driving Man

    Recall a Hero after the Industrial Era.

    Ensure you have unlocked at least one Hero earlier in the match, then hoard enough Faith to resurrect them once the global game era transitions to the Modern Era or later.

  7. The Dream Team

    Claim 5 Heroes in a single game.

    Each city can only host one Hero Monument devotion at a time. Settle at least five cities quickly, build a Monument in each, and continuously scout tribal villages and city-states to discover and claim five different Heroes before the AI recruits them.

Sid Meier's Civilization VI - Vietnam- & Kublai Khan-Paket

  1. I will not bend my back

    Win a regular game as Bà Triệu.

    Set up a Duel map against a single AI opponent, disable all victory types except Domination, and rush their capital with starting units to finish the game in minutes.

  2. For he on honey-dew hath fed

    Win a regular game as Kublai Khan.

    Can be unlocked leading either China or Mongolia. Setting up a Duel map with Domination as the only active victory condition allows for a quick win by rushing the opponent's capital.

  3. Top Hat and Monocle

    Control a 100% Monopoly on a given Luxury Resource on a Standard sized map or larger.

    Enable the Monopolies and Corporations game mode in advanced setup. Use the search function to find a luxury resource with the lowest total world count, settle or conquer every single copy, and improve them with Builders.

  4. Jack of all Trades, Master of None

    Win a game with 5 or more Industries, but no Corporations.

    Enable Monopolies and Corporations Mode and improve five distinct luxury resources with Industries. Avoid researching Economics or expending Great Merchants on Industries to prevent accidental Corporation upgrades, then close out any victory type.

  5. Robber Baron

    Control 5 Luxury Resource Monopolies at once on a Standard sized map or larger.

    Requires Monopolies and Corporations Mode on a Standard or larger map. Play on Pangaea with a Domination focus so you can conquer continents and secure at least 60% of the world's supply across five different luxury resources.

Sid Meier's Civilization VI - Portugal-Paket & Barbaren-Clans-Modus

  1. Limited Edition

    Hire a unique unit from a Barbarian Clan.

    Enable Barbarian Clans Mode during match setup. Save up Gold and interact with clan encampments until you find one offering a unique unit from a civilization not currently in your match, then hire it.

  2. Finder's Fee

    Ransom 5 units from Barbarian Clans in a single game.

    Intentionally send cheap civilian units like Builders or Scouts near an active Barbarian Clan so they get captured. Open the clan menu and pay the Gold ransom to recover them five times within the same match.

  3. Frenemies

    Hire, Bribe, Incite, and Raid the same Barbarian Clan

    Perform all four interactions on the exact same clan outpost before it converts into a City-State. Raiding resets some of their progress toward statehood, giving you extra time to accumulate the Gold needed to Hire, Bribe, and Incite against a nearby civilization.

Sid Meier's Civilization VI - Portugal-Paket

  1. The Spice Must Flow

    Win a regular game as João III.

    The quickest way to earn this is setting up a Duel map with an Information Era start and choosing Score victory with a 1-turn limit, or rushing an easy Domination victory against a weak AI opponent.

  2. Ultramar Português

    As Portugal, have a Trading Post in cities belonging to Brazil, India, and Japan.

    Create a custom game on an Archipelago map and manually choose Brazil, India, and Japan as your AI opponents. Send trade routes to their coastal cities and allow the routes to finish naturally to establish the required Trading Posts.

  3. Re-Animator

    Control at least 20 Zombie units at the start of your turn.

    In Zombie Defense mode, run the 'Turn Undead' project in Holy Sites or 'Dark Signal' in Campus districts across multiple cities when large hordes gather. Coordinate the completion of these projects across your empire to temporarily take command of at least 20 zombies before your turn begins.

  4. Well Hello Mr. Fancypants

    Destroy a Zombie unit that has +50 or more Mutation Strength.

    Zombie mutation strength scales globally with every combat defeat on the map. In the late game or on a crowded map where zombies have defeated dozens of units, weaken a +50 zombie from range using artillery or bombers before delivering the finishing blow.

  5. It's a Trap!!!

    Deal 50 or more damage to a single unit from trap damage on a single tile in one turn.

    Research the Plastics technology in the Zombie Defense game mode to unlock the Modern Trap improvement with your Builders. A single Modern Trap inflicts 50 base damage when an enemy unit steps onto the tile.

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