Hitman GO: Definitive Edition
Hitman Go is a simple to play, but difficult to master turn-based strategy game set in a stunning interpretation of the Hitman universe. You will strategically navigate fixed spaces on a grid to avoid enemies and take out your target or infiltrate well-guarded locations.
This award-winning, beautifully rendered diorama-style turn-based strategy game focuses on forward thinking to progress through challenging levels and stylish freeze frame environments, to challenge even the most accomplished Hitman fan.
With Hitman Go, you’ll experience:
○ Challenging puzzles that put your assassination skills to the test
○ Beautiful scale model-style visuals
○ Environments with secret passageways and off-limit areas
○ Agent 47’s tools of the trade: Distractions, disguises, hiding spots, sniper rifles and even the iconic Silverballers
○ Different enemy types with unique and deadly behaviors
○ Different ways of completing each level, silently or forcefully
Overview of the platinum guide
1 missable trophy · Fully obtainable offline
Playtime
Platinum Requirement Profile (Difficulty & Effort)
Turn-based puzzle game offering an extremely trivial and fast Platinum with a guide.
- Mechanics & Peak: 1/10 – Turn-based board game design requires no speed or reflexes.
- Guide Reliance: 4/10 – Exact move sequences needed; hint system must not be used.
- Grind & Collectibles: 1/10 – 1,000 moves and kill actions are completed very quickly.
- RNG & Luck: 0/10 – Completely deterministic enemy behavior on the board.
- Punishment Severity: 1/10 – Mistakes only require a quick restart of the level.
- Co-op / MP Dependency: 0/10 – Pure single-player experience without any online features.
Trophies
Agent 47
Collect all trophies for Hitman GO: Definitive Edition.
Unlock all other trophies to earn the Platinum trophy.
Game-Set-Match
Complete all objectives in the first chapter.
You do not need to finish all three objectives in a single run. Replaying levels to complete secondary goals such as turn limits or collecting briefcases counts toward chapter completion.
Party's Over
Complete all objectives in the second chapter.
Successfully complete all levels in the second chapter, including all optional secondary objectives.
Wedding Crasher
Complete all objectives in the third chapter.
Successfully complete all levels in the third chapter, including all optional secondary objectives.
Deal Breaker
Complete all objectives in the fourth chapter.
Successfully complete all levels in the fourth chapter, including all optional secondary objectives.
Curtains Down
Complete all objectives in the fifth chapter.
Successfully complete all levels in the fifth chapter, including all optional secondary objectives.
Red-Eye
Complete all objectives in the sixth chapter.
Successfully complete all levels in the sixth chapter, including all optional secondary objectives.
Meeting Adjourned
Complete all objectives in the seventh chapter.
Successfully complete all levels in the seventh chapter, including all optional secondary objectives.
Litterbug
Throw an object without alerting anyone.
Throw a rock or can into an isolated corner outside the hearing and vision range of all guards on the map.
The Long Walk
Play for at least 1,000 turns.
This will likely unlock naturally while completing all objectives. If needed, grind remaining turns by pacing back and forth between two safe nodes in any level.
Dog Whisperer
Get chased by three guard dogs simultaneously.
Level 3-13 is ideal for this. Step into the detection lines of three separate dogs without getting cornered so all three pursue you simultaneously.
Controlled Demolition
Crush three enemies under a falling statue.
Can be easily done in Level 2-12. Throw a can to lure three guards onto the tiles directly in front of the statue, then push it over to crush them all at once.
Silent Assassin [Missable]
Complete all objectives of all chapters without using a single hint.
Missable! Never press the hint button across your entire playthrough. If you trigger a hint even once, you will lock yourself out of this trophy and must restart the game on a fresh save.
Two For One
Kill 2 enemies at once.
Easily achieved in Level 1-11 by grabbing the dual Silverballers and shooting two enemies aligned in your line of fire.
Flashmob
Kill 5 enemies at once.
In Level 4-15, pick up the sniper rifle at the top of the board to eliminate five targets in a single sequence.
Time Waster
Play for at least 100 turns in a single level.
Find two safe, adjacent nodes in any level and rapidly swipe back and forth between them 100 times before finishing or dying.
Creepy Crawler
Kill an enemy by emerging from a Secret Passage.
Enter a trapdoor or secret passage and exit onto a node that is occupied by an enemy to take them down on arrival.