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Graveyard Keeper

PS4 · 2018 · Lazy Bear Games · tinyBuild

Graveyard Keeper is the most inaccurate medieval cemetery management sim of the year. Build & manage your own graveyard while finding shortcuts to cut costs, expand into entertainment with witch-burning festivals, and scare nearby villagers into attending church. This is a game of capitalism and doing whatever it takes to build a thriving business.

Overview of the platinum guide

4 missable trophies · Fully obtainable offline

Trophies total102
Missable trophies4
Online trophies0

Playtime

Main story only39 h

Platinum Requirement Profile (Difficulty & Effort)

Grindy graveyard RPG with complex NPC questlines and rigid weekly schedules.

  • Mechanics & Peak: 2/10 – Simple 2D action RPG with easy dungeon combat.
  • Guide Reliance: 7/10 – Convoluted quests, weekday NPCs, complex alchemy, and 1 missable trophy.
  • Grind & Collectibles: 8/10 – Numerous blueprints, 200 fish, 3,000 blue points, and tons of resources.
  • RNG & Luck: 5/10 – RNG affects corpse organs, fish bites, and fertilizing seed quality.
  • Punishment Severity: 3/10 – Minimal death penalty in dungeons; time simply moves forward.
  • Co-op / MP Dependency: 0/10 – Pure single-player experience with no online features.

100% DLC Note: The 'Game of Crone' DLC adds three mutually exclusive, missable ending trophies.

Trophies

Main game

  1. Collect all Trophies.

    Collect all Trophies.

    Earned automatically after unlocking all other trophies in the game.

  2. Novice gravedigger

    Buried your first body.

    Before burying corpses, use the autopsy table to extract useful crafting materials such as blood, fat, and bone. Make sure to prepare a grave plot with a headstone to boost your graveyard rating.

  3. Advanced gravedigger

    Buried 10 bodies.

    Maintain incoming corpse quality by removing fat and blood to reduce red skulls. Place gravestones and stone fences on each burial site to steadily raise your overall cemetery score.

  4. Shovel master

    Buried 50 bodies.

    Keep carrots stocked in the donkey's delivery box to ensure regular corpse shipments. Keep in mind that cremating bodies or tossing them in the river does not progress this count.

  5. First slice

    Got your first slice of meat. Smells a little strange, but looks like ordinary meat...

    Unlock the Butcher perk in the Anatomy & Theology tech tree, then use the autopsy table in the morgue to carve a slice of flesh from any delivered corpse.

  6. Sashimi master

    Made 30 slices. You've got the perfect size slice pretty much down.

    Extract flesh from every corpse that arrives before burying or cremating it. Remember to prepare clean storage in the morgue or kitchen, as raw meat can be packaged with a stamp to sell to the tavern keeper.

  7. His house

    Upgraded the church.

    Reach a graveyard rating of 30 and an indoor church rating of 20 by crafting soft church pews, candelabras, and incense burners. Once the thresholds are met, talk to the Bishop on Pride day.

  8. His mansion

    Upgraded the church for the second time.

    Raise the graveyard rating to 200 and church rating to 50, then supply the Bishop with the required Aristocrat papers, gold-quality church items, and donations to build the Cathedral.

  9. A fish a day!

    Caught 6 different types of fish. One fish for every day!

    Fish at different spots—such as the village pond, waterfall, and river—using basic bait like maggots and moths to easily catch six unique species.

  10. Fish collector

    Caught 10 different types of fish.

    Craft the Good Fishing Rod and use different bait types, such as butterflies and lure types, alternating between day and night across freshwater and ocean spots.

  11. Ichthyologist

    Caught 15 types of fish! You know everything about fish. They feel uncomfortable about it...

    Use the Excellent Fishing Rod equipped with high-tier lures like the Gem or Anchovy bait. Travel to specialized locations including the Marsh, Mountain Lake, and the Eastern Pier at varying times of day.

  12. Brutal fisherman

    Caught 200 fish. Your name is used to terrify misbehaving fish larvae.

    The pond just west of your cottage allows for fast, low-energy casts using moths or maggots. Dedicate downtime while waiting for specific calendar days to grind fish catches rapidly.

  13. Gold fish

    Got a gold fish. Want to make a wish?

    Fish at the ocean pier in the far east during the night using an Excellent Fishing Rod and a Gem lure. The catch window is narrow, so keep your tension bar steady in the green zone.

  14. Kitchen boy

    Cooked 10 different dishes or drinks.

    Unlock recipes early by purchasing cookbooks from Horadric at The Dead Horse and baking simple dishes like bread, baked mushrooms, and grilled fish at the hearth.

  15. Cook

    Cooked 20 different dishes or drinks.

    Expand your kitchen stations to include the Cooking Table, Oven, and Brewing Stand to produce a wider variety of stews, pies, and fermented drinks.

  16. Chef

    Cooked 30 different dishes or drinks. You can call yourself a Chef now.

    Buy advanced recipes from the Gypsy Baron and Horadric, grow a diverse range of crops in your garden, and utilize winemaking and distilling to reach 30 unique dishes.

  17. Dream dinner

    Made a gold-star dinner.

    Combine a gold-quality appetizer, main course, and dessert at the Cooking Table. Using Quality Fertilizer II in your garden guarantees the gold-tier produce needed for these dishes.

  18. Tastes like home

    Ate a fish stick. It reminded you of home...

    Prepare Fish Sticks at the kitchen hearth using 1x White Fish Fillet and 1x Oil, then consume the item directly from your inventory.

  19. Apprentice

    Discovered 5 alchemy recipes. You're getting to know how things work in the lab.

    Combine random powders, solutions, and extracts at the Alchemy Workbench (Tier I). A successful combination permanently discovers the recipe in your journal.

  20. Alchemist

    Discovered 10 alchemy recipes. Just remember, the Philosopher's Stone is a lie.

    Build the Alchemy Workbench (Tier II) and experiment by mixing reagents, or purchase recipe hints and pre-made ingredients from Clotho the Witch in the swamp.

  21. Master alchemist

    Discovered 20 alchemy recipes. Now it's time to buy a white van and drive into the desert.

    Unlock the entire Alchemy tech branch to craft the Distillation Cube, Hand Mixer, and Mill. Keeping stocks of varied alchemical powders and extracts allows you to systematically discover all 20 formulas.

  22. Health care

    50 health potions. -- And all of them red!

    Process cabbage or carrots into Health Solutions at the Hand Mixer, then combine them with Life Powder at the Alchemy Workbench (Tier I) to mass-produce red healing potions.

  23. MacPlayer

    There can be only one.

    Equip a Damascene sword, sturdy armor, and plenty of healing potions before facing the final boss on dungeon floor 15. Dodge roll behind him when he winds up his heavy strikes to attack safely.

  24. Not far from the ground

    Dungeon level 5 cleared!

    Unlock the dungeon gate in your church cellar using the key obtained during Snake's questline. Clear every enemy room on floors 1 through 5 to unlock the respective floor gates.

  25. Scary dungeon depths

    Dungeon level 10 cleared!

    Bring restorative food or wine to counteract stamina drain and keep health potions ready for mimic chests and ranged projectile attacks on floors 6 through 10.

  26. Nothing underneath

    Dungeon level 15 cleared!

    Clear out all combat chambers through the 15th floor and defeat the dungeon boss. Prepare top-tier gear and sufficient inventory space for dark organs and rare loot drops.

  27. Golden pumpkin

    Harvested a gold-star pumpkin.

    Treat your garden beds with Quality Fertilizer II before sowing pumpkin seeds. Continue replanting the higher-quality seeds obtained from harvests until a gold-star pumpkin yields.

  28. Winemaker

    Made a gold-star wine.

    Grow gold-quality grapes on Witch Hill, crush them in the Vine Press, and ferment the juice in a Wine Barrel inside your cellar.

  29. Old Astrologer

    Met Astrologer. He's wise and tired of everything, even life.

    Find the Astrologer at the Lighthouse on the far eastern coast every Sloth day (blue crescent moon icon).

  30. Charm itself

    Met Ms Charm. There's something about this woman that you can't understand.

    Encounter Ms. Charm inside The Dead Horse tavern on Lust day (red female icon).

  31. Wealthy merchant

    Met Merchant. He's always ready to do business. Except around dinner time.

    Find the Merchant standing just south of The Dead Horse tavern on Gluttony day (brown grain/bull icon).

  32. Holy Inquisition

    Met the Lord Inquisitor. An unwavering kind of guy. You definitely wouldn't want to be his enemy.

    Meet the Inquisitor atop Witch Hill to the northwest of town on Wrath day (male / Mars symbol).

  33. Sweetheart Bishop

    Met Bishop. His motto - Pray, preach, and look like you won the lottery.

    Speak with the Bishop outside your church every Pride day (purple sun icon) to access church management.

  34. Shady Snake

    Met Snake. He seems dangerous. You get why everybody calls him Snake.

    Clear the basement rubble beneath your home and interact with Snake through the cellar gate on Envy day (green sign icon).

  35. Summon a chicken

    Snake summoned a chicken. Well... it's a start. Better than nothing.

    Unlocked automatically through story progression.

  36. Side quest

    You killed a Vampire Hunter. In life, there are no side quests.

    Unlocked automatically through story progression.

  37. Simple but stylish

    Decorated a Dark Shrine. Looks better than your first apartment!

    Construct the Dark Shrine decorations in your church basement using wooden planks, skulls, and blood as requested during Snake's quest.

  38. Not a hot dog

    Sold burgers at the burning ceremony. It's a mystery why you didn't make hotdogs.

    Advance the Inquisitor's storyline until you are permitted to build the snack stall on Witch Hill, then prepare burgers and beer to sell during witch-burning events.

  39. Match 3

    Collected three dark organs. Three in a row! The Inquisition is going to get a prize!

    Unlock the Dark Organs technology by progressing the Inquisitor's questline, then extract a Dark Heart, Dark Brain, and Dark Intestine from cursed corpses at your autopsy table.

  40. Night watch

    Got rid of the guardsmen's ambush. Now you are the Witch Hill Keeper too!

    Unlocked automatically through story progression.

  41. Perfume

    Gave some perfume to Ms Charm. It smells nice, and wasn't tested on animals.

    Progress Miss Chain's and the Bishop's requests to obtain the perfume, or craft it yourself, then deliver it to Ms. Charm at the tavern on Lust day.

  42. Ideal song

    Got an Ideal Song from Vagner. Now you know how you'll make a million bucks, once you get back home.

    Help Vagner overcome his writer's block by giving him paper, ink, and Fly Agaric infusion as part of the Astrologer and Ms. Charm quest chains.

  43. Graveyard Veggies

    Started a company with Merchant. A great name for a successful company!

    Purchase a Commercial License from the church mailbox for 50 silver and hand it over to the Merchant to establish your joint trading business.

  44. On every shelf

    Your company achieved 5 Fame. When you want quality vegetables -- you go to the graveyard!

    Fill the merchant pallet crates with silver or gold-star produce and sell promotional flyers during weekly Gluttony trade days until business fame reaches 5.

  45. Best seller

    Gave a gold-star book to Astrologer. You should consider writing six more...

    Craft a gold-star book at the Desk using gold-quality chapters, soft covers, and gold jewelry details, then hand it to the Astrologer at the Lighthouse.

  46. Even here

    Fixed the garden. You'll spend a lot of time here...

    Interact with the garden blueprint board directly south of your cottage and repair the garden plot using wooden billets and nails.

  47. Stone fence

    Built a stone fence around the graveyard. Your graveyard is well protected now.

    Unlock the Stone Cemetery Wall technology under the Building tree and construct the stone perimeter around your graveyard using polished stone blocks.

  48. Marble

    Got the marble quarry ready. Marble is better than stone.

    Repair the path northwest through the swamp to access the Quarry, then build the marble quarrying station to secure an infinite marble source.

  49. A perfect gift

    Gave a skull to Astrologer. A skull makes a nice present indeed!

    Unlock the Skull extraction perk in the Anatomy tree, remove a skull from any corpse on the autopsy table, and deliver it to the Astrologer on Sloth day.

  50. The Mill

    Fixed the mill. No further need to grind everything by hand.

    Repair the broken windmill north of the village using complex iron parts and wooden planks, which unlocks the ability to purchase flour and wheat directly.

  51. A book with funny pictures

    Gave the Necronomicon to Snake. Hope nobody uses it as cookbook!

    Raise the Astrologer's friendship level to 40 by fulfilling his requests, purchase or receive the Necronomicon from him, and bring it to Snake in the church cellar.

  52. Bridge builder

    Fixed the bridge. Whatever else happens, you'll always be remembered as a great bridge builder!

    Repair the wooden bridge leading west from the graveyard into the swamp using wooden flitch, wooden planks, and nails.

  53. Just green points

    Collected 1000 green points. They do not decay at midnight. So that was easy.

    Accumulate nature points quickly by farming crops in the garden, foraging bushes, cutting firewood, and preparing culinary recipes.

  54. Just blue points

    Collected 1000 blue points. They do not decay at midnight. So that was easy.

    Earn blue technology points by researching body parts, grave markers, and alchemical ingredients at the Study Table in the church cellar using Faith and Science.

  55. Just red points

    Collected 1000 red points. They do not decay at midnight. So that was easy.

    Generate craft points through manual labor like mining stone, forging metal tools, and chopping logs at your workbenches.

  56. More green points!

    Collected 3000 green points. Ok. Now that's impressive.

    Maintain high-yield vegetable crops, brew alchemy potions frequently, and gather wild plants across the countryside.

  57. More blue points!

    Collected 3000 blue points. Ok. Now that's impressive.

    Crafting advanced stone and marble grave markers or writing chapters and books at the Desk yields substantial amounts of blue points.

  58. More red points!

    Collected 3000 red points. Ok. Now that's impressive.

    Smelt iron ore into ingots and mass-produce complex iron parts and carved stone blocks at your yard stations.

  59. Back home

    Switched on the portal. Are you sure you want leave?

    Unlocked automatically through story progression.

  60. Prodigal father

    Helped Astrologer reunite with his family.

    Unlocked automatically through story progression.

  61. Two brothers

    Helped Merchant forgive his brother.

    Unlocked automatically through story progression.

  62. A father and a son

    Helped Snake with his dark ceremony.

    Unlocked automatically through story progression.

  63. He trusted you... [Missable]

    Betrayed Gerry. That's not something you should be super-proud of.

    Missable. When the Inquisitor inquires about a talking skull during his questline, choose to reveal Gerry. Make a backup save beforehand if you wish to see both outcomes without starting a new playthrough.

Graveyard Keeper - Stranger Sins

  1. Landlord

    Bought your first land in the Village. By cheating a sick and helpless old man.

    Unlocked automatically through story progression.

  2. Epic skull

    Your tavern's quality is 80! Ultra Wow!

    Craft and place high-tier tables, banners, and bar decorations inside the Talking Skull until your tavern rating reaches 80.

  3. Employee of the month

    Yorick became your bartender. For no salary. Slavery? No, he's made of wood!

    Unlocked automatically through story progression.

  4. Best party

    Threw an excellent alco-party. It's time to open the local drunk tank.

    Supply the tavern with gold-star alcohol and high-tier snacks before launching an Alco-Party to guarantee an excellent rating.

  5. Best mic

    Put on an excellent Comedy Show. It can't be -- the guests didn't have to be commanded to laugh!

    Launch a Comedy Show using gold-star flyers and top-tier refreshments to achieve an excellent rating.

  6. Best concert

    Put on an excellent concert. Ms. Charm received a marriage proposal from each male spectator.

    Book a concert with Ms. Charm while stocking gold-star beverages and flyers to reach the top event tier.

  7. Best race

    Organized an excellent rat race. Two guests lost everything and drowned themselves.

    Organize a rat race with gold-quality promotional materials and drinks to ensure maximum spectator satisfaction.

  8. The show must go on

    Organized 15 events. You're a natural-born event manager!

    Host 15 events in total at the Talking Skull. Repeatedly throwing the cheapest available event is the fastest way to hit this quota.

  9. Witnessed him

    Watched the Master being summon. Is that Grace you feel?

    Unlocked automatically through story progression.

  10. A nation divided

    Watched the scene at the Coliseum. Unemployment benefits is everything.

    Unlocked automatically through story progression.

  11. Viva la King

    Watched the destruction of the Bridge. Always think before destroying bridges!

    Unlocked automatically through story progression.

  12. Read before signing

    Witnessed the Contract signing. Who are "truly guilty men"?

    Unlocked automatically through story progression.

  13. King Gerry

    Watched the scene in the bath house. You saw that one coming, didn't you?

    Unlocked automatically through story progression.

Graveyard Keeper - Game of Crone

  1. The face of the enemy

    Exposed the vampire. Time to play Van Helsing!

    Unlocked automatically through story progression.

  2. Blood supplier

    Brought corpse blood to the vampire. Not very tasty, but better than many popular diets!

    Extract blood from a corpse at the autopsy table in your morgue, then bring it to the vampire to advance his questline.

  3. Mysterious woman

    Watched a scene from the past. Nothing is clear but it's quite intriguing...

    Unlocked automatically through story progression.

  4. Exterminate!

    All the ambushes have been cleared out. The Terminator and Rambo would have been proud.

    Defeat all ambush parties across the map. Bring a high-tier sword and plenty of healing food to handle groups of enemies.

  5. Awkward interrogation

    Interrogated vampire Carl, leaving Carl greatly enlightened.

    Unlocked automatically through story progression.

  6. Between worlds

    Worked on someone's memory. Time to add "Neurosurgeon" to your CV.

    Unlocked automatically through story progression.

  7. Lesser evil [Missable]

    Lady Beatrice made you an offer you can't refuse. Unless you decide to refuse.

    Missable. This is one of three mutually exclusive DLC endings. Create a backup of your save file before the final decision, then accept Lady Beatrice's deal.

  8. Refugees are safe [Missable]

    You rescued the refugees. Welcome to the Inquisition's blacklist!

    Missable. Mutually exclusive with the other DLC endings. Restore your pre-decision save backup and choose the path to rescue the refugees.

  9. Long live the Revolution [Missable]

    The Revolution has come to pass. It's time to look back on why you started it.

    Missable. Mutually exclusive with the other DLC endings. Restore your pre-decision save backup and side with the revolution.

  10. Camp

    Now you have your own camp! And hundreds of potential enemies -- in the form of Inquisitors.

    Unlocked automatically through story progression.

  11. Developed camp

    You've improved your camp. The chances that the refugees will die of starvation got lower.

    Construct early camp upgrades such as basic tents, a well, and garden plots to support the refugees.

  12. Strengthened camp

    You've provided the camp with some fortifications. They look dubious, but the settlers like them.

    Erect defensive fortifications and palisades around the perimeter as requested during the camp questline.

  13. Paradise

    Your camp is flawless. You should write a guide to camp management!

    Fully upgrade every building, service, and fortification in the refugee camp to achieve maximum camp rating and happiness.

Better Save Soul

  1. Strange delivery

    Someone had to become the first client of the Donkey Express.

    Unlocked automatically through story progression.

  2. Long-awaited appreciation

    Fill the Bishop.. with pride.

    Unlocked automatically through story progression.

  3. The first session of curing therapy

    Start Euric's treatment.

    Unlocked automatically through story progression.

  4. A controlled ignition

    Fire is so mesmerizing - even moreso when there's a boiling Inquisitor involved.

    Unlocked automatically through story progression.

  5. A fortunate gift

    Share the secrets of haute cuisine with the Merchant.

    Unlocked automatically through story progression.

  6. The second session of curing therapy

    Continue Euric's treatment. He says he's feeling better. Probably.

    Unlocked automatically through story progression.

  7. Endless sadness

    Practice makes perfect! Even if it's the sadness of the Astrologer.

    Unlocked automatically through story progression.

  8. The birth of passion

    Witness an embarrassingly hot scene.

    Unlocked automatically through story progression.

  9. A vulnerability for authority

    Even the strongest and most unswerving have their weakness.

    Unlocked automatically through story progression.

  10. The third session of curing therapy

    The treatment is over, but Euric doesn't look so cured.

    Unlocked automatically through story progression.

  11. Dissatisfied villagers

    The villagers are unhappy about something. Pray it's not your fault.

    Unlocked automatically through story progression.

  12. Help the villagers

    They should be satisfied. At least for now.

    Unlocked automatically through story progression.

  13. Return to the beginning

    Nothing is keeping Smiler here any longer. Let him continue his journey - to a new beginning.

    Unlocked automatically through story progression.

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