DETROIT: BECOME HUMAN
Detroit: Become Human is a cinematic narrative adventure developed by Quantic Dream, set in a near-future Detroit where synthetic androids serve human society. Players take control of three distinct androids—Kara, Connor, and Markus—as they awaken to consciousness and confront freedom, morality, and civil rights. The core gameplay loop focuses on environmental investigation, branching dialogue decisions, and high-stakes quick-time events displayed across expansive flowchart trees. Every decision holds permanent consequences, dramatically altering character survival and unlocking numerous narrative endings.
Overview of the platinum guide
45 missable trophies · Fully obtainable offline
Playtime
Platinum Requirement Profile (Difficulty & Effort)
Complex choice-driven adventure with many missable trophies and strict story paths.
- Mechanics & Peak: 1/10 – Very easy QTEs, completely effortless on 'Casual' with no tough fights.
- Guide Reliance: 8/10 – Branching choice trees; strict guides needed for survivors and Connor deaths.
- Grind & Collectibles: 5/10 – Replaying chapters required for missed magazines and 20,000 bonus points.
- RNG & Luck: 0/10 – No RNG; all events and outcomes are 100% deterministic.
- Punishment Severity: 2/10 – Mistakes only waste time via chapter resets, no real gameplay penalties.
- Co-op / MP Dependency: 0/10 – Pure single-player game with no online features or multiplayer trophies.
Trophies
DETROIT MASTER
Collected all trophies!
Unlock all other trophies to earn the Platinum trophy.
THANK YOU
Play the first chapter
Unlocked automatically through story progression.
MISSION ACCOMPLISHED [Missable]
Connor saved Emma
Missable! In the prologue chapter 'The Hostage', analyze key crime scene clues to maximize your probability of success, then choose reassuring negotiation choices to save Emma.
SECRETS [Missable]
Kara discovered the content of Alice's box
Missable! In the chapter 'A New Home', pick up the small key from Todd's bedside table while cleaning his bedroom, then use it to open Alice's box in her room.
DEVIANT LOCATED [Missable]
Connor found the deviant in the attic
Missable! In the chapter 'Partners', reconstruct the blood trails leading down the hallway, pull down the attic hatch with the broom, and discover the hidden deviant.
WE ARE FREE [Missable]
Kara and Alice escaped Todd's House
Missable! In the chapter 'Stormy Night', break Kara's mental programming barrier, rush upstairs to Alice, and escape the house through the window or front door before Todd catches you.
DEFEND YOURSELF [Missable]
Markus pushed Leo
Missable! In the chapter 'Broken', disobey Carl's command during the confrontation with Leo and select 'Push Leo' to shove him away.
SELF-CONTROL [Missable]
Markus let Leo win
Missable! In the chapter 'Broken', obey Carl's instructions and select 'Endure' repeatedly during the altercation with Leo without retaliating.
CONFESSION [Missable]
Connor made the android confess
Missable! In the chapter 'The Interrogation', balance the android's stress level between 50% and 70% using measured, empathetic questions to prompt a voluntary confession.
SHELTER [Missable]
Kara and Alice slept in the motel or the squat
Missable! In the chapter 'Fugitives', spend the night in either the motel (requires stolen cash and clothes) or the squat (requires the wire cutter from the store).
KNOW YOUR PARTNER [Missable]
Connor found all the clues about Hank
Missable! In the chapter 'Waiting for Hank...', thoroughly inspect Hank's desk and scan all items (headphones, dog photo, matchbook, desk clutter) before Hank arrives at his seat.
RUN KARA RUN [Missable]
Kara and Alice escaped the police
Missable! In the chapter 'On the Run', evade the police by staying completely undetected or by successfully completing the highway crossing QTE sequence with Kara and Alice.
CATCH IT [Missable]
Connor caught up with Rupert
Missable! In the chapter 'The Nest', choose to pursue Rupert across the rooftop at the end of the chase instead of stopping to save Hank.
SAVE HANK [Missable]
Connor saved Hank
Missable! In the chapter 'The Nest', abandon the pursuit of Rupert at the end of the rooftop chase to pull Hank up and prevent him from falling.
ESCAPE THE MANOR [Missable]
Kara and Alice escaped Zlatko's house
Missable! In the chapter 'Zlatko', release the monstrous androids trapped in the basement, locate Alice upstairs, and escape the mansion either via stealth or the backyard combat QTEs.
RUTHLESS [Missable]
The Tracis were killed
Missable! In the chapter 'The Eden Club', choose to shoot and kill the two Tracis at the climax of the warehouse fight.
DOUBTS [Missable]
The Tracis escaped
Missable! In the chapter 'The Eden Club', lower your weapon at the end of the confrontation and spare the Tracis, allowing them to climb over the fence.
JERICHO'S HERO [Missable]
Markus got enough parts
Missable! In the chapter 'Spare Parts', loot every supply crate in the warehouse and convince the security android John to join your cause so you can steal the truck loaded with components.
JUST A MACHINE [Missable]
Hank killed Connor
Missable! Keep Connor's relationship with Hank at 'Hostile' by the time you reach 'The Bridge', then select cold, cold-blooded machine responses during dialogue until Hank shoots Connor.
A SMILE ON HER FACE [Missable]
Alice enjoyed a ride on the merry-go-round
Missable! In the chapter 'Pirates' Cove', restore power using the generator inside the building, start the carousel, and place Alice on it for a ride.
WHEN A PLAN COMES TOGETHER [Missable]
Markus broadcasted his message without raising an alarm or having a team casualty
Missable! In the chapter 'Stratford Tower', maintain strict stealth: bluff the elevator guards and immediately shoot the fleeing broadcast operator before he presses the alarm button.
A GLIMPSE OF JERICHO [Missable]
Connor connected to Simon
Missable! Leave an injured Simon behind on the roof in 'Stratford Tower'. As Connor in 'Public Enemy', head straight to the roof, track Simon down in his hideout, and probe his memory.
SEND A MESSAGE [Missable]
Markus conducted a pacifist riot
Missable! In the chapter 'Capitol Park', stick strictly to non-violent demonstrations such as tagging surfaces, hacking digital billboards, and freeing store androids without destroying property.
BURN THE PLACE [Missable]
Markus conducted a violent riot
Missable! In the chapter 'Capitol Park', smash storefront windows, flip parked cars, and ignite dumpsters until the riot meter is completely filled on the violent side.
NOTHING TO SEE HERE [Missable]
Kara succeeded to make the cop go away
Missable! In the chapter 'Midnight Train', conceal every trace of deviant androids (blue blood, clothing, magazine) before answering the door, then appease the patrol officer with coffee and calm answers.
CONFRONTATION [Missable]
Markus attacked the police
Missable! At the police barricade at the end of 'Freedom March', select the 'Charge' combat option and defeat the riot squad through the subsequent QTEs.
STAND YOUR GROUND [Missable]
Markus stood his ground against the police
Missable! During 'Freedom March', repeatedly select 'Stand Ground' at the police barricade without attacking or fleeing until John or Simon steps in to sacrifice themselves.
PRIORITIES [Missable]
Connor killed the Chloe
Missable! In the chapter 'Meet Kamski', pull the trigger and execute Chloe during Kamski's empathy test to receive the location key to Jericho.
KINSHIP [Missable]
Connor refused to kill the Chloe
Missable! In the chapter 'Meet Kamski', refuse to shoot Chloe, dramatically boosting Connor's software instability and improving Hank's relationship meter.
BLOODHOUND [Missable]
Connor got the location of Jericho by himself
Missable! In the chapter 'Last Chance, Connor', solve the archival puzzle in the evidence room by combining collected items and tricking the deactivated androids to decipher Jericho's location.
THREE AT JERICHO [Missable]
Bring the three characters to Crossroads
Missable! Ensure Connor, Kara, and Markus all survive their storylines and that Connor successfully locates Jericho so all three converge in 'Crossroads'.
SCORCHED EARTH [Missable]
Markus or Connor detonated the freighter
Missable! In the chapter 'Crossroads', reach the engine room with either Markus or Connor, activate the explosive charge, and escape before the countdown timer expires.
LIBERATION [Missable]
Markus reached the camp and liberated the androids
Missable! Choose the revolution path with Markus in the finale, storm the android recycling camp, and successfully complete all combat QTEs against the armed forces.
MORAL VICTORY [Missable]
Markus succeeded in making the soldiers stand back
Missable! Choose the peaceful demonstration with Markus, maintain high public opinion, and choose either 'Kiss North' or 'Sing' when cornered by soldiers at the barricade.
ESCAPE DEATH [Missable]
Kara and Alice escaped the recycling center
Missable! Allow Kara and Alice to get captured in 'Crossroads' and escape the disposal center in 'Battle for Detroit' by coordinating distractions and sacrifices with fellow androids.
SAFE HARBOR [Missable]
Kara and Alice passed the border
Missable! Reach the Canadian border with Kara and Alice and safely cross over, either via the bus checkpoint during Markus's peaceful protest or across the river by boat.
AN ARMY OF ME [Missable]
Connor converted the androids
Missable! Become a deviant with Connor, descend into the CyberLife Tower basement in the finale, eliminate Connor-60, and convert the entire warehouse android army.
MISSION COMPLETE [Missable]
Connor killed the leader of the deviants
Missable! Keep Connor loyal as a machine and kill the deviant leader (Markus or North) during the climactic street battle in Detroit.
MY TURN TO DECIDE [Missable]
Connor resisted hacking attempt from CyberLife
Missable! During Markus's victory speech, navigate through the Zen Garden blizzard as deviant Connor and interact with the glowing blue emergency exit panel before Amanda assumes control.
COMPLIANT [Missable]
Connor stayed a machine
Missable! In the chapter 'Crossroads', choose the dialogue option 'Remain a machine' when confronted by Markus to reject becoming a deviant.
ONE OF US [Missable]
Connor became deviant
Missable! Accumulate enough software instability across Connor's chapters and choose the 'Become deviant' prompt while speaking to Markus in 'Crossroads'.
UNDEFEATED [Missable]
Don't lose any fight before reaching the end
Missable! Play on the 'Casual' difficulty setting with simplified prompts and win every single fight and combat QTE encounter across the entire playthrough.
BOOKWORM [Missable]
Find every single magazine in the game
Missable! Collectible. For exact locations, please refer to our separate TrophyBase collectible guide.
PARTNERS [Missable]
Hank and Connor were friends until the end
Missable! Consistently make compassionate choices as Connor, spare deviants, and keep Hank's relationship status at 'Friend' through the finale.
HAPPY FAMILY [Missable]
Kara, Alice, Luther are together at the end
Missable! Recruit Luther at Zlatko's manor, rescue him in 'Crossroads' and Detroit, and ensure Kara, Alice, and Luther all safely survive past the border together.
I'LL BE BACK [Missable]
Connor died and returned at every opportunity before reaching the end
Missable! Connor must die and be replaced in 8 specific chapters in a single continuous playthrough: The Hostage, On the Run, The Nest, The Bridge, Public Enemy, Last Chance Connor, Crossroads, and Night of the Soul.
THIS IS MY STORY
Finish the game once
Unlocked automatically through story progression.
THESE ARE OUR STORIES
Spend 20,000 bonus points
Accumulate points by unlocking nodes in chapter flowcharts, then spend 20,000 points under 'Extras' in the main menu to purchase gallery artwork and models.
SURVIVORS [Missable]
Everyone is alive at the end
Missable! Keep Connor, Hank, Kara, Alice, Luther, Markus, North, Josh, and Simon alive until the credits by sticking to a peaceful protest and passing all critical life-or-death checks.
Walkthrough
Chapter 1: The Hostage
The Hostage
Mission Accomplished + Thank You
The Hostage
Chapter 2: The Opening
The Hostage
Chapter 3: Shades of Color
The Hostage
Secrets of Androids + Climate Change-Up [1-2/46]
The Hostage · All Magazines
Chapter 4: A New Home
The Hostage
Connecting the Dots + Android Power! [3–4/46]
The Hostage · All Magazines
The Price of Life + Android QB [5–6/46]
The Hostage · All Magazines
SECRETS
The Hostage
Chapter 5: The Painter
The Hostage
The North Pole – Why Russia Wants It + Life Found on Titan! [7–8/46]
The Hostage · All Magazines
Chapter 6: Partners
The Hostage
Android Sex Officially Better! + Is Your Android Spying on You? [9–10/46]
The Hostage · All Magazines
DEVIANT LOCATED
The Hostage
Chapter 7: Stormy Night
Stormy Night
WE ARE FREE
Stormy Night
Chapter 8: Broken
Stormy Night
SELF-CONTROL
Stormy Night
Chapter 9: The Interrogation
Stormy Night
Chapter 10: Fugitives
Stormy Night
The Bee-Line to Disaster + It's Time to Face the Music [11–12/46]
Stormy Night · All Magazines
SHELTER
Stormy Night
Chapter 11: From the Dead
Stormy Night
Chapter 12: Waiting for Hank...
Stormy Night
Famous Detroit Painter Dies + Ivanoff Says "Niet"! [13–14/46]
Stormy Night · All Magazines
KNOW YOUR PARTNER
Stormy Night
Chapter 13: On the Run
On the Run
Cyber-Wildlife, Canada Still Android-Free Zone - [15–16/46]
On the Run · All Magazines
RUN KARA RUN
On the Run
Chapter 14: Jericho
On the Run
Android on the Run! + Android Astronauts to Explore Io [17–18/46]
On the Run · All Magazines
Chapter 15: The Nest
On the Run
Red Ice Epidemic + Past the Tipping Point [19–20/46]
On the Run · All Magazines
Chapter 16: Time to Decide
On the Run
Chapter 17: Zlatko
On the Run
Arctic Tensions Escalate + Now Androids Alter Your Brain [21–22/46]
On the Run · All Magazines
ESCAPE THE MANOR
On the Run
Chapter 18: Russian Roulette
Russian Roulette
Tainted Love + Time to Pull the Plug [23–24/46]
Russian Roulette · All Magazines
Chapter 19: Spare Parts
Russian Roulette
JERICHO'S HERO
Russian Roulette
Chapter 20: The Eden Club
Russian Roulette
RUTHLESS
Russian Roulette
DOUBTS
Russian Roulette
Chapter 21: The Pirates' Cove
Russian Roulette
USS Iowa Missing + All-Android Band Tipped for Music Prize [27–28/46]
Russian Roulette · All Magazines
A SMILE ON HER FACE
Russian Roulette
Chapter 22: The Bridge
The Bridge
The Mysterious Mister Kamski + Markets Predict War [29–30/46]
The Bridge · All Magazines
JUST A MACHINE
The Bridge
G.I. Android + President Warren: A Woman in Trouble [31–32/46]
The Bridge · All Magazines
WHEN A PLAN COMES TOGETHER
The Bridge
Chapter 24: Public Enemy
The Bridge
A GLIMPSE OF JERICHO
The Bridge
Bleeding Blue + Clean Food Craze [33–34/46]
The Bridge · All Magazines
Chapter 25: Midnight Train
The Bridge
World War Three + Treat Yourself![35-36/46]
The Bridge · All Magazines
NOTHING TO SEE HERE
The Bridge
Chapter 26: Capitol Park
Capitol Park
Who is It? + An Android for President? [37–38/46]
Capitol Park · All Magazines
BURN THE PLACE
Capitol Park
SEND A MESSAGE
Capitol Park
Chapter 27: Meet Kamski
Capitol Park
PRIORITIES
Capitol Park
CyberLife's 'Fortune Teller' Computer + Space Tourism on the Rise [39–40/46]
Capitol Park · All Magazines
KINSHIP
Capitol Park
Chapter 28: Freedom March
Capitol Park
The Eastern Space Race + Android Riot [41–42/46]
Capitol Park · All Magazines
STAND YOUR GROUND
Capitol Park
CONFRONTATION
Capitol Park
Chapter 29: Last Chance, Connor
Crossroads
Chapter 30: Crossroads
Crossroads
Detroit in Chaos + Android Terror in Detroit [43–44/46]
Crossroads · All Magazines
Three At Jericho + One Of Us + Scorched Earth
Crossroads
Chapter 31: Night of the Soul
Crossroads
Chapter 32: Battle for Detroit
Ending
Civil War in Detroit [45/46]
Ending · All Magazines
An Army Of Me + Escape Death + Happy Family + Moral Victory + My Turn To Decide + This Is My Story + Survivors + Undefeated + Partners
Ending
Chapter 7: Stormy Night (Replay)
The Interrogation
Chapter 8: Broken (Replay)
The Interrogation
DEFEND YOURSELF
The Interrogation
Chapter 9: The Interrogation (Replay)
The Interrogation
CONFESSION
The Interrogation
Chapter 11: From the Dead (Replay)
The Interrogation
Chapter 12: Waiting For Hank (Replay)
The Interrogation
The Three Laws of Robotic Parenting
The Interrogation · All Magazines
Chapter 13: On the Run (Replay)
The Interrogation
Chapter 14: Jericho (Replay)
The Interrogation
CATCH IT
The Interrogation
SAVE HANK
The Interrogation
Chapter 16: Time to Decide (Replay)
Zlatko
Chapter 17: Zlatko (Replay)
Zlatko
Chapter 29: Last Chance, Connor (Replay)
Zlatko
Chapter 30: Crossroads (Replay)
Zlatko
Complaint
Zlatko
Chapter 31: Night of the Soul (Replay)
Zlatko
I'LL BE BACK
Zlatko
Chapter 32: Battle for Detroit
Platin
They Defy Us [46/46] + Bookworm
Platin · All Magazines
LIBERATION
Platin
MISSION COMPLETE
Platin
SAFE HARBOR
Platin
These Are Our Stories + Detroit Master (PLATINUM TROPHY!)
Platin
Collectibles
Secrets of Androids + Climate Change-Up [1-2/46]
The Hostage · All Magazines
Connecting the Dots + Android Power! [3–4/46]
The Hostage · All Magazines
The Price of Life + Android QB [5–6/46]
The Hostage · All Magazines
The North Pole – Why Russia Wants It + Life Found on Titan! [7–8/46]
The Hostage · All Magazines
Android Sex Officially Better! + Is Your Android Spying on You? [9–10/46]
The Hostage · All Magazines
The Bee-Line to Disaster + It's Time to Face the Music [11–12/46]
Stormy Night · All Magazines
Famous Detroit Painter Dies + Ivanoff Says "Niet"! [13–14/46]
Stormy Night · All Magazines
Cyber-Wildlife, Canada Still Android-Free Zone - [15–16/46]
On the Run · All Magazines
Android on the Run! + Android Astronauts to Explore Io [17–18/46]
On the Run · All Magazines
Red Ice Epidemic + Past the Tipping Point [19–20/46]
On the Run · All Magazines
Arctic Tensions Escalate + Now Androids Alter Your Brain [21–22/46]
On the Run · All Magazines
Tainted Love + Time to Pull the Plug [23–24/46]
Russian Roulette · All Magazines
USS Iowa Missing + All-Android Band Tipped for Music Prize [27–28/46]
Russian Roulette · All Magazines
The Mysterious Mister Kamski + Markets Predict War [29–30/46]
The Bridge · All Magazines
G.I. Android + President Warren: A Woman in Trouble [31–32/46]
The Bridge · All Magazines
Bleeding Blue + Clean Food Craze [33–34/46]
The Bridge · All Magazines
World War Three + Treat Yourself![35-36/46]
The Bridge · All Magazines
Who is It? + An Android for President? [37–38/46]
Capitol Park · All Magazines
CyberLife's 'Fortune Teller' Computer + Space Tourism on the Rise [39–40/46]
Capitol Park · All Magazines
The Eastern Space Race + Android Riot [41–42/46]
Capitol Park · All Magazines
Detroit in Chaos + Android Terror in Detroit [43–44/46]
Crossroads · All Magazines
Civil War in Detroit [45/46]
Ending · All Magazines
The Three Laws of Robotic Parenting
The Interrogation · All Magazines
They Defy Us [46/46] + Bookworm
Platin · All Magazines